local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220262 L1_1 = {} L1_1.loop_mode = 1 L1_1.group_ID = 133220262 L1_1.gadget_1 = 262001 L1_1.gadget_2 = 262002 L1_1.gadget_3 = 262003 L1_1.gadget_4 = 262004 L1_1.gadget_5 = 0 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 262001 L3_1.gadget_id = 70330073 L4_1 = {} L4_1.x = -2370.282 L4_1.y = 220.522 L4_1.z = -4494.106 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 7.172 L4_1.y = 352.533 L4_1.z = 344.234 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 11 L2_1[262001] = L3_1 L3_1 = {} L3_1.config_id = 262002 L3_1.gadget_id = 70330074 L4_1 = {} L4_1.x = -2376.9 L4_1.y = 222.904 L4_1.z = -4500.891 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 14.051 L4_1.y = 76.449 L4_1.z = 359.813 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 11 L2_1[262002] = L3_1 L3_1 = {} L3_1.config_id = 262003 L3_1.gadget_id = 70330074 L4_1 = {} L4_1.x = -2370.708 L4_1.y = 221.665 L4_1.z = -4506.886 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 358.193 L4_1.y = 180.168 L4_1.z = 15.594 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 11 L2_1[262003] = L3_1 L3_1 = {} L3_1.config_id = 262004 L3_1.gadget_id = 70330075 L4_1 = {} L4_1.x = -2363.947 L4_1.y = 219.321 L4_1.z = -4501.188 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 17.198 L4_1.y = 74.925 L4_1.z = 358.978 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 11 L2_1[262004] = L3_1 L3_1 = {} L3_1.config_id = 262006 L3_1.gadget_id = 70211111 L4_1 = {} L4_1.x = -2373.163 L4_1.y = 221.904 L4_1.z = -4500.172 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 15.401 L4_1.y = 99.572 L4_1.z = 6.186 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 11 L2_1[262006] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1262007 L3_1.name = "VARIABLE_CHANGE_262007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_262007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 262001 L6_1 = 262002 L7_1 = 262003 L8_1 = 262004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 262006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_262007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightResonanceStone" L2_1(L3_1)