local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133220208 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 208001 L3_1.monster_id = 28040103 L4_1 = {} L4_1.x = -2578.056 L4_1.y = 260.883 L4_1.z = -4405.541 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 61.731 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\176\180\230\151\143" L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 208002 L4_1.monster_id = 28040103 L5_1 = {} L5_1.x = -2575.178 L5_1.y = 273.85 L5_1.z = -4602.631 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\176\180\230\151\143" L4_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1