local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1 L0_1 = {} L0_1.group_id = 133220203 L1_1 = {} L2_1 = {} L2_1.config_id = 203004 L2_1.monster_id = 25020201 L3_1 = {} L3_1.x = -2846.255 L3_1.y = 200.219 L3_1.z = -4287.898 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 203005 L3_1.monster_id = 25020201 L4_1 = {} L4_1.x = -2868.331 L4_1.y = 200.093 L4_1.z = -4276.907 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 11.254 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 3 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 203006 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = -2845.787 L5_1.y = 200.254 L5_1.z = -4282.75 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 203007 L5_1.monster_id = 25080301 L6_1 = {} L6_1.x = -2873.795 L6_1.y = 200.0 L6_1.z = -4264.2 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.pose_id = 1 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 203028 L6_1.monster_id = 25080301 L7_1 = {} L7_1.x = -2846.255 L7_1.y = 200.219 L7_1.z = -4287.898 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.pose_id = 1 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 203029 L7_1.monster_id = 25020201 L8_1 = {} L8_1.x = -2845.658 L8_1.y = 200.448 L8_1.z = -4281.106 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 278.785 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.pose_id = 9004 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 203031 L8_1.monster_id = 25020201 L9_1 = {} L9_1.x = -2849.494 L9_1.y = 200.204 L9_1.z = -4285.406 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 84.54 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.pose_id = 9004 L8_1.area_id = 11 L9_1 = {} L9_1.config_id = 203032 L9_1.monster_id = 25100101 L10_1 = {} L10_1.x = -2852.884 L10_1.y = 200.0 L10_1.z = -4279.468 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 133.397 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 17 L9_1.drop_id = 1000100 L9_1.disableWander = true L9_1.pose_id = 1 L9_1.area_id = 11 L10_1 = {} L10_1.config_id = 203035 L10_1.monster_id = 25080301 L11_1 = {} L11_1.x = -2867.35 L11_1.y = 200.0 L11_1.z = -4274.457 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 1000100 L11_1 = {} L12_1 = 4131 L11_1[1] = L12_1 L10_1.affix = L11_1 L10_1.pose_id = 1 L10_1.area_id = 11 L11_1 = {} L11_1.config_id = 203037 L11_1.monster_id = 25020201 L12_1 = {} L12_1.x = -2868.146 L12_1.y = 200.0 L12_1.z = -4269.106 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 1000100 L12_1 = {} L13_1 = 4131 L12_1[1] = L13_1 L11_1.affix = L12_1 L11_1.area_id = 11 L12_1 = {} L12_1.config_id = 203038 L12_1.monster_id = 25020201 L13_1 = {} L13_1.x = -2864.167 L13_1.y = 200.0 L13_1.z = -4271.677 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 1000100 L13_1 = {} L14_1 = 4131 L13_1[1] = L14_1 L12_1.affix = L13_1 L12_1.area_id = 11 L13_1 = {} L13_1.config_id = 203041 L13_1.monster_id = 25080201 L14_1 = {} L14_1.x = -2869.837 L14_1.y = 200.0 L14_1.z = -4275.972 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 1000100 L13_1.disableWander = true L14_1 = {} L15_1 = 4131 L14_1[1] = L15_1 L13_1.affix = L14_1 L13_1.pose_id = 1 L13_1.area_id = 11 L14_1 = {} L14_1.config_id = 203043 L14_1.monster_id = 25020201 L15_1 = {} L15_1.x = -2864.691 L15_1.y = 200.0 L15_1.z = -4273.306 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 47.579 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 1000100 L14_1.disableWander = true L15_1 = {} L16_1 = 4131 L15_1[1] = L16_1 L14_1.affix = L15_1 L14_1.area_id = 11 L15_1 = {} L15_1.config_id = 203044 L15_1.monster_id = 25020201 L16_1 = {} L16_1.x = -2869.958 L16_1.y = 200.0 L16_1.z = -4271.656 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 1000100 L15_1.disableWander = true L16_1 = {} L17_1 = 4131 L16_1[1] = L17_1 L15_1.affix = L16_1 L15_1.area_id = 11 L16_1 = {} L16_1.config_id = 203056 L16_1.monster_id = 25080301 L17_1 = {} L17_1.x = -2859.395 L17_1.y = 200.0 L17_1.z = -4269.369 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 1000100 L16_1.disableWander = true L17_1 = {} L18_1 = 4131 L17_1[1] = L18_1 L16_1.affix = L17_1 L16_1.pose_id = 1 L16_1.area_id = 11 L17_1 = {} L17_1.config_id = 203058 L17_1.monster_id = 25020201 L18_1 = {} L18_1.x = -2860.584 L18_1.y = 200.0 L18_1.z = -4275.264 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 36.473 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 1000100 L17_1.disableWander = true L18_1 = {} L19_1 = 4131 L18_1[1] = L19_1 L17_1.affix = L18_1 L17_1.area_id = 11 L18_1 = {} L18_1.config_id = 203059 L18_1.monster_id = 25020201 L19_1 = {} L19_1.x = -2868.388 L19_1.y = 200.0 L19_1.z = -4272.504 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 336.213 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 1000100 L18_1.disableWander = true L19_1 = {} L20_1 = 4131 L19_1[1] = L20_1 L18_1.affix = L19_1 L18_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 203003 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -2857.921 L3_1.y = 200.061 L3_1.z = -4265.678 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.interact_id = 35 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 203008 L3_1.gadget_id = 70300104 L4_1 = {} L4_1.x = -2840.622 L4_1.y = 200.857 L4_1.z = -4287.837 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 103.317 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 203009 L4_1.gadget_id = 70300105 L5_1 = {} L5_1.x = -2867.18 L5_1.y = 200.045 L5_1.z = -4280.896 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 294.386 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 203010 L5_1.gadget_id = 70300104 L6_1 = {} L6_1.x = -2841.627 L6_1.y = 200.92 L6_1.z = -4293.093 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 103.317 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 203011 L6_1.gadget_id = 70220048 L7_1 = {} L7_1.x = -2871.024 L7_1.y = 200.0 L7_1.z = -4282.665 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 203012 L7_1.gadget_id = 70220048 L8_1 = {} L8_1.x = -2840.382 L8_1.y = 200.921 L8_1.z = -4290.745 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 203013 L8_1.gadget_id = 70220014 L9_1 = {} L9_1.x = -2876.561 L9_1.y = 200.002 L9_1.z = -4277.065 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 11 L9_1 = {} L9_1.config_id = 203014 L9_1.gadget_id = 70220014 L10_1 = {} L10_1.x = -2871.975 L10_1.y = 200.0 L10_1.z = -4281.125 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 11 L10_1 = {} L10_1.config_id = 203015 L10_1.gadget_id = 70220014 L11_1 = {} L11_1.x = -2839.854 L11_1.y = 201.059 L11_1.z = -4285.903 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 11 L11_1 = {} L11_1.config_id = 203016 L11_1.gadget_id = 70220014 L12_1 = {} L12_1.x = -2849.162 L12_1.y = 200.919 L12_1.z = -4297.771 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 27 L11_1.area_id = 11 L12_1 = {} L12_1.config_id = 203017 L12_1.gadget_id = 70220014 L13_1 = {} L13_1.x = -2847.997 L13_1.y = 200.827 L13_1.z = -4296.09 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 27 L12_1.area_id = 11 L13_1 = {} L13_1.config_id = 203018 L13_1.gadget_id = 70220014 L14_1 = {} L14_1.x = -2839.729 L14_1.y = 200.526 L14_1.z = -4268.888 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 27 L13_1.area_id = 11 L14_1 = {} L14_1.config_id = 203019 L14_1.gadget_id = 70220048 L15_1 = {} L15_1.x = -2838.283 L15_1.y = 200.769 L15_1.z = -4269.08 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 27 L14_1.area_id = 11 L15_1 = {} L15_1.config_id = 203020 L15_1.gadget_id = 70220048 L16_1 = {} L16_1.x = -2838.959 L16_1.y = 200.516 L16_1.z = -4267.372 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 27 L15_1.area_id = 11 L16_1 = {} L16_1.config_id = 203021 L16_1.gadget_id = 70310006 L17_1 = {} L17_1.x = -2904.72 L17_1.y = 200.102 L17_1.z = -4269.884 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 27 L16_1.area_id = 11 L17_1 = {} L17_1.config_id = 203022 L17_1.gadget_id = 70310009 L18_1 = {} L18_1.x = -2842.481 L18_1.y = 200.457 L18_1.z = -4287.062 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 275.833 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 27 L17_1.area_id = 11 L18_1 = {} L18_1.config_id = 203023 L18_1.gadget_id = 70220014 L19_1 = {} L19_1.x = -2904.168 L19_1.y = 200.085 L19_1.z = -4271.489 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 27 L18_1.area_id = 11 L19_1 = {} L19_1.config_id = 203024 L19_1.gadget_id = 70220014 L20_1 = {} L20_1.x = -2905.304 L20_1.y = 200.103 L20_1.z = -4271.489 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 27 L19_1.area_id = 11 L20_1 = {} L20_1.config_id = 203025 L20_1.gadget_id = 70310004 L21_1 = {} L21_1.x = -2864.232 L21_1.y = 200.17 L21_1.z = -4276.172 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 27 L20_1.area_id = 11 L21_1 = {} L21_1.config_id = 203026 L21_1.gadget_id = 70900380 L22_1 = {} L22_1.x = -2866.589 L22_1.y = 207.097 L22_1.z = -4275.617 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.area_id = 11 L22_1 = {} L22_1.config_id = 203033 L22_1.gadget_id = 70900380 L23_1 = {} L23_1.x = -2865.725 L23_1.y = 207.065 L23_1.z = -4264.21 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 0.0 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.area_id = 11 L23_1 = {} L23_1.config_id = 203034 L23_1.gadget_id = 70900380 L24_1 = {} L24_1.x = -2855.674 L24_1.y = 207.065 L24_1.z = -4270.365 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L23_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 203027 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 70 L3_1 = {} L3_1.x = -2869.277 L3_1.y = 200.008 L3_1.z = -4275.427 L2_1.pos = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 203048 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 50 L4_1 = {} L4_1.x = -2867.902 L4_1.y = 200.0 L4_1.z = -4268.601 L3_1.pos = L4_1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 203062 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 70 L5_1 = {} L5_1.x = -2872.439 L5_1.y = 200.0 L5_1.z = -4275.445 L4_1.pos = L5_1 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1203027 L2_1.name = "ENTER_REGION_203027" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_203027" L2_1.action = "action_EVENT_ENTER_REGION_203027" L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1203039 L3_1.name = "ANY_MONSTER_LIVE_203039" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_203039" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_203039" L4_1 = {} L4_1.config_id = 1203040 L4_1.name = "TIME_AXIS_PASS_203040" L5_1 = EventType L5_1 = L5_1.EVENT_TIME_AXIS_PASS L4_1.event = L5_1 L4_1.source = "T1" L4_1.condition = "condition_EVENT_TIME_AXIS_PASS_203040" L4_1.action = "action_EVENT_TIME_AXIS_PASS_203040" L5_1 = {} L5_1.config_id = 1203045 L5_1.name = "ANY_MONSTER_LIVE_203045" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_LIVE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_203045" L5_1.action = "action_EVENT_ANY_MONSTER_LIVE_203045" L6_1 = {} L6_1.config_id = 1203046 L6_1.name = "TIME_AXIS_PASS_203046" L7_1 = EventType L7_1 = L7_1.EVENT_TIME_AXIS_PASS L6_1.event = L7_1 L6_1.source = "T2" L6_1.condition = "condition_EVENT_TIME_AXIS_PASS_203046" L6_1.action = "action_EVENT_TIME_AXIS_PASS_203046" L7_1 = {} L7_1.config_id = 1203048 L7_1.name = "ENTER_REGION_203048" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_203048" L7_1.action = "action_EVENT_ENTER_REGION_203048" L7_1.forbid_guest = false L8_1 = {} L8_1.config_id = 1203052 L8_1.name = "GROUP_LOAD_203052" L9_1 = EventType L9_1 = L9_1.EVENT_GROUP_LOAD L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "" L8_1.action = "action_EVENT_GROUP_LOAD_203052" L8_1.trigger_count = 0 L9_1 = {} L10_1 = 1203054 L9_1.config_id = L10_1 L10_1 = "HUNTING_FINISH_FINAL_203054" L9_1.name = L10_1 L10_1 = EventType L11_1 = "EVENT_HUNTING_FINISH_FINAL" L10_1 = L10_1[L11_1] L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "" L10_1 = "action_EVENT_HUNTING_FINISH_FINAL_203054" L9_1.action = L10_1 L10_1 = {} L11_1 = 1203060 L10_1.config_id = L11_1 L11_1 = "ANY_MONSTER_LIVE_203060" L10_1.name = L11_1 L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_LIVE L10_1.event = L11_1 L10_1.source = "" L11_1 = "condition_EVENT_ANY_MONSTER_LIVE_203060" L10_1.condition = L11_1 L11_1 = "action_EVENT_ANY_MONSTER_LIVE_203060" L10_1.action = L11_1 L11_1 = {} L12_1 = 1203061 L11_1.config_id = L12_1 L12_1 = "TIME_AXIS_PASS_203061" L11_1.name = L12_1 L12_1 = EventType L12_1 = L12_1.EVENT_TIME_AXIS_PASS L11_1.event = L12_1 L12_1 = "T3" L11_1.source = L12_1 L12_1 = "condition_EVENT_TIME_AXIS_PASS_203061" L11_1.condition = L12_1 L12_1 = "action_EVENT_TIME_AXIS_PASS_203061" L11_1.action = L12_1 L12_1 = {} L13_1 = 1203062 L12_1.config_id = L13_1 L13_1 = "ENTER_REGION_203062" L12_1.name = L13_1 L13_1 = EventType L13_1 = L13_1.EVENT_ENTER_REGION L12_1.event = L13_1 L12_1.source = "" L13_1 = "condition_EVENT_ENTER_REGION_203062" L12_1.condition = L13_1 L13_1 = "action_EVENT_ENTER_REGION_203062" L12_1.action = L13_1 L12_1.forbid_guest = false L13_1 = {} L14_1 = 1203063 L13_1.config_id = L14_1 L14_1 = "VARIABLE_CHANGE_203063" L13_1.name = L14_1 L14_1 = EventType L15_1 = "EVENT_VARIABLE_CHANGE" L14_1 = L14_1[L15_1] L13_1.event = L14_1 L13_1.source = "" L14_1 = "condition_EVENT_VARIABLE_CHANGE_203063" L13_1.condition = L14_1 L14_1 = "action_EVENT_VARIABLE_CHANGE_203063" L13_1.action = L14_1 L13_1.trigger_count = 0 L14_1 = {} L15_1 = 1203064 L14_1.config_id = L15_1 L15_1 = "VARIABLE_CHANGE_203064" L14_1.name = L15_1 L15_1 = EventType L16_1 = "EVENT_VARIABLE_CHANGE" L15_1 = L15_1[L16_1] L14_1.event = L15_1 L14_1.source = "" L15_1 = "condition_EVENT_VARIABLE_CHANGE_203064" L14_1.condition = L15_1 L15_1 = "action_EVENT_VARIABLE_CHANGE_203064" L14_1.action = L15_1 L14_1.trigger_count = 0 L15_1 = {} L16_1 = 1203065 L15_1.config_id = L16_1 L16_1 = "VARIABLE_CHANGE_203065" L15_1.name = L16_1 L16_1 = EventType L17_1 = "EVENT_VARIABLE_CHANGE" L16_1 = L16_1[L17_1] L15_1.event = L16_1 L15_1.source = "" L16_1 = "condition_EVENT_VARIABLE_CHANGE_203065" L15_1.condition = L16_1 L16_1 = "action_EVENT_VARIABLE_CHANGE_203065" L15_1.action = L16_1 L15_1.trigger_count = 0 L16_1 = {} L17_1 = 1203066 L16_1.config_id = L17_1 L17_1 = "VARIABLE_CHANGE_203066" L16_1.name = L17_1 L17_1 = EventType L18_1 = "EVENT_VARIABLE_CHANGE" L17_1 = L17_1[L18_1] L16_1.event = L17_1 L16_1.source = "" L17_1 = "condition_EVENT_VARIABLE_CHANGE_203066" L16_1.condition = L17_1 L17_1 = "action_EVENT_VARIABLE_CHANGE_203066" L16_1.action = L17_1 L16_1.trigger_count = 0 L17_1 = {} L18_1 = 1203067 L17_1.config_id = L18_1 L18_1 = "VARIABLE_CHANGE_203067" L17_1.name = L18_1 L18_1 = EventType L19_1 = "EVENT_VARIABLE_CHANGE" L18_1 = L18_1[L19_1] L17_1.event = L18_1 L17_1.source = "" L18_1 = "condition_EVENT_VARIABLE_CHANGE_203067" L17_1.condition = L18_1 L18_1 = "action_EVENT_VARIABLE_CHANGE_203067" L17_1.action = L18_1 L17_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 triggers = L1_1 L1_1 = "points" L2_1 = {} L3_1 = {} L4_1 = 203053 L3_1.config_id = L4_1 L4_1 = {} L5_1 = -2865.513 L4_1.x = L5_1 L5_1 = 200.241 L4_1.y = L5_1 L5_1 = -4277.691 L4_1.z = L5_1 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 11 L2_1[1] = L3_1 _ENV[L1_1] = L2_1 L1_1 = "variables" L2_1 = {} L3_1 = {} L4_1 = "configId" L3_1[L4_1] = 1 L4_1 = "IS_BOSS_DEAD" L3_1.name = L4_1 L4_1 = "value" L3_1[L4_1] = 0 L4_1 = "no_refresh" L3_1[L4_1] = true L2_1[1] = L3_1 _ENV[L1_1] = L2_1 L1_1 = "sight_groups" L2_1 = {} L3_1 = {} L4_1 = 203035 L5_1 = 203037 L6_1 = 203038 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L4_1 = {} L5_1 = 203041 L6_1 = 203043 L7_1 = 203044 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L5_1 = {} L6_1 = 203056 L7_1 = 203058 L8_1 = 203059 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 _ENV[L1_1] = L2_1 L1_1 = "init_config" L2_1 = {} L3_1 = "suite" L2_1[L3_1] = 1 L3_1 = "end_suite" L2_1[L3_1] = 0 L3_1 = "rand_suite" L2_1[L3_1] = false _ENV[L1_1] = L2_1 L1_1 = "suites" L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_203052" L6_1 = "HUNTING_FINISH_FINAL_203054" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L4_1 = "rand_weight" L5_1 = 100 L3_1[L4_1] = L5_1 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L5_1 = "rand_weight" L6_1 = 100 L4_1[L5_1] = L6_1 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L6_1 = "rand_weight" L7_1 = 100 L5_1[L6_1] = L7_1 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L8_1 = 203027 L9_1 = 203062 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.regions = L7_1 L7_1 = {} L8_1 = "ENTER_REGION_203027" L9_1 = "ENTER_REGION_203062" L10_1 = "VARIABLE_CHANGE_203063" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.triggers = L7_1 L7_1 = "rand_weight" L8_1 = 100 L6_1[L7_1] = L8_1 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 203008 L10_1 = 203009 L11_1 = 203010 L12_1 = 203011 L13_1 = 203012 L14_1 = 203013 L15_1 = 203014 L16_1 = 203015 L17_1 = 203016 L18_1 = 203017 L19_1 = 203018 L20_1 = 203019 L21_1 = 203020 L22_1 = 203021 L23_1 = 203022 L24_1 = 203023 L25_1 = 203024 L26_1 = 203025 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 L8_1[8] = L16_1 L8_1[9] = L17_1 L8_1[10] = L18_1 L8_1[11] = L19_1 L8_1[12] = L20_1 L8_1[13] = L21_1 L8_1[14] = L22_1 L8_1[15] = L23_1 L8_1[16] = L24_1 L8_1[17] = L25_1 L8_1[18] = L26_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L8_1 = "rand_weight" L9_1 = 100 L7_1[L8_1] = L9_1 L8_1 = {} L9_1 = {} L10_1 = 203028 L11_1 = 203029 L12_1 = 203031 L13_1 = 203032 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L8_1.monsters = L9_1 L9_1 = {} L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "VARIABLE_CHANGE_203064" L9_1[1] = L10_1 L8_1.triggers = L9_1 L9_1 = "rand_weight" L10_1 = 100 L8_1[L9_1] = L10_1 L9_1 = {} L10_1 = {} L11_1 = 203035 L12_1 = 203037 L13_1 = 203038 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.monsters = L10_1 L10_1 = {} L9_1.gadgets = L10_1 L10_1 = {} L9_1.regions = L10_1 L10_1 = {} L11_1 = "ANY_MONSTER_LIVE_203039" L12_1 = "TIME_AXIS_PASS_203040" L13_1 = "VARIABLE_CHANGE_203065" L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L9_1.triggers = L10_1 L10_1 = "rand_weight" L11_1 = 100 L9_1[L10_1] = L11_1 L10_1 = {} L11_1 = {} L12_1 = 203041 L13_1 = 203043 L14_1 = 203044 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.monsters = L11_1 L11_1 = {} L10_1.gadgets = L11_1 L11_1 = {} L10_1.regions = L11_1 L11_1 = {} L12_1 = "ANY_MONSTER_LIVE_203045" L13_1 = "TIME_AXIS_PASS_203046" L14_1 = "VARIABLE_CHANGE_203066" L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.triggers = L11_1 L11_1 = "rand_weight" L12_1 = 100 L10_1[L11_1] = L12_1 L11_1 = {} L12_1 = {} L13_1 = 203056 L14_1 = 203058 L15_1 = 203059 L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.monsters = L12_1 L12_1 = {} L11_1.gadgets = L12_1 L12_1 = {} L11_1.regions = L12_1 L12_1 = {} L13_1 = "ANY_MONSTER_LIVE_203060" L14_1 = "TIME_AXIS_PASS_203061" L15_1 = "VARIABLE_CHANGE_203067" L12_1[1] = L13_1 L12_1[2] = L14_1 L12_1[3] = L15_1 L11_1.triggers = L12_1 L12_1 = "rand_weight" L13_1 = 100 L11_1[L12_1] = L13_1 L12_1 = {} L13_1 = {} L12_1.monsters = L13_1 L13_1 = {} L12_1.gadgets = L13_1 L13_1 = {} L12_1.regions = L13_1 L13_1 = {} L12_1.triggers = L13_1 L13_1 = "rand_weight" L14_1 = 100 L12_1[L13_1] = L14_1 L13_1 = {} L14_1 = {} L13_1.monsters = L14_1 L14_1 = {} L15_1 = 203003 L16_1 = 203026 L17_1 = 203033 L18_1 = 203034 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L14_1[4] = L18_1 L13_1.gadgets = L14_1 L14_1 = {} L13_1.regions = L14_1 L14_1 = {} L13_1.triggers = L14_1 L14_1 = "rand_weight" L15_1 = 100 L13_1[L14_1] = L15_1 L14_1 = {} L15_1 = {} L14_1.monsters = L15_1 L15_1 = {} L14_1.gadgets = L15_1 L15_1 = {} L14_1.regions = L15_1 L15_1 = {} L14_1.triggers = L15_1 L15_1 = "rand_weight" L16_1 = 100 L14_1[L15_1] = L16_1 L15_1 = {} L16_1 = {} L15_1.monsters = L16_1 L16_1 = {} L15_1.gadgets = L16_1 L16_1 = {} L17_1 = 203048 L16_1[1] = L17_1 L15_1.regions = L16_1 L16_1 = {} L17_1 = "ENTER_REGION_203048" L16_1[1] = L17_1 L15_1.triggers = L16_1 L16_1 = "rand_weight" L17_1 = 100 L15_1[L16_1] = L17_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 _ENV[L1_1] = L2_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 203027 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_203027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 1 L5_2 = 133220203 L6_2 = {} L7_2 = 203004 L6_2[1] = L7_2 L7_2 = 50 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 2 L5_2 = 133220203 L6_2 = {} L7_2 = 203005 L6_2[1] = L7_2 L7_2 = 50 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 133220203 L6_2 = {} L7_2 = 203006 L6_2[1] = L7_2 L7_2 = 50 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 133220203 L6_2 = {} L7_2 = 203007 L6_2[1] = L7_2 L7_2 = 50 L8_2 = 1 L9_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_203027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 203035 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_203039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T1" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_203039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_203040 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 13 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_203040 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 203041 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_203045 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T2" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_203045 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_203046 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 9 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 13 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_203046 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 203048 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_203048 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 500070 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 13 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_203048 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = {} L3_2 = ScriptLib L3_2 = L3_2.RefreshHuntingClueGroup L4_2 = A0_2 L3_2 = L3_2(L4_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : refresh_hunting_clue_group" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec L4_2 = A0_2 L3_2 = L3_2(L4_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec L4_2 = A0_2 L3_2 = L3_2(L4_2) L2_2 = L3_2 L3_2 = ipairs L4_2 = L2_2 L3_2, L4_2, L5_2 = L3_2(L4_2) for L6_2, L7_2 in L3_2, L4_2, L5_2 do L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 133220203 L11_2 = L7_2 L8_2(L9_2, L10_2, L11_2) end end L3_2 = 0 return L3_2 end action_EVENT_GROUP_LOAD_203052 = L1_1 L1_1 = "action_EVENT_HUNTING_FINISH_FINAL_203054" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_LIVE_203060" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 203056 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_LIVE_203060" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "T3" L5_2 = {} L6_2 = 60 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_TIME_AXIS_PASS_203061" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_TIME_AXIS_PASS_203061" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 9 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 9 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 13 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_203062" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 203062 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_203062" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 500072 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_VARIABLE_CHANGE_203063" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 133220203 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_VARIABLE_CHANGE_203063" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillMonsterTide L3_2 = A0_2 L4_2 = 133220203 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_tide" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillMonsterTide L3_2 = A0_2 L4_2 = 133220203 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_tide" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillMonsterTide L3_2 = A0_2 L4_2 = 133220203 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_tide" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillMonsterTide L3_2 = A0_2 L4_2 = 133220203 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_tide" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133220203 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_VARIABLE_CHANGE_203064" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 133220203 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_VARIABLE_CHANGE_203064" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_VARIABLE_CHANGE_203065" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 133220203 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_VARIABLE_CHANGE_203065" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_VARIABLE_CHANGE_203066" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 133220203 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_VARIABLE_CHANGE_203066" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 8 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_VARIABLE_CHANGE_203067" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 133220203 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_VARIABLE_CHANGE_203067" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220203 L5_2 = 9 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "require" L1_1 = _ENV[L1_1] L2_1 = "V2_0/ElectricCore" L1_1(L2_1)