local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133217354 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 354001 L2_1.gadget_id = 70210101 L3_1 = {} L3_1.x = -4236.219 L3_1.y = 221.94 L3_1.z = -4228.915 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 103.458 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 354002 L3_1.gadget_id = 70210101 L4_1 = {} L4_1.x = -4232.408 L4_1.y = 220.689 L4_1.z = -4230.181 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 31.459 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\230\158\156\232\148\172\231\168\187\229\166\187" L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 354003 L4_1.gadget_id = 70210101 L5_1 = {} L5_1.x = -4251.006 L5_1.y = 225.156 L5_1.z = -4216.289 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 166.165 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 354004 L5_1.gadget_id = 70210101 L6_1 = {} L6_1.x = -4300.065 L6_1.y = 240.99 L6_1.z = -4185.173 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 56.486 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L5_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 354001 L5_1 = 354002 L6_1 = 354003 L7_1 = 354004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1