local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133217173 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 173001 L3_1.gadget_id = 70330064 L4_1 = {} L4_1.x = -5094.55 L4_1.y = 213.356 L4_1.z = -3755.524 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 285.27 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.interact_id = 35 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 173002 L4_1.gadget_id = 70330105 L5_1 = {} L5_1.x = -5095.812 L5_1.y = 216.366 L5_1.z = -3761.234 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 173003 L5_1.gadget_id = 70330064 L6_1 = {} L6_1.x = -5123.498 L6_1.y = 196.15 L6_1.z = -3713.923 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 82.063 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.interact_id = 35 L5_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1