local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133217142 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 142002 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -4309.573 L3_1.y = 203.151 L3_1.z = -3869.667 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 7.712 L3_1.y = 2.584 L3_1.z = 3.982 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 1008 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 142004 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4309.436 L4_1.y = 203.58 L4_1.z = -3872.599 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 350.123 L4_1.y = 120.488 L4_1.z = 2.712 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1002 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 142005 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4311.797 L5_1.y = 201.765 L5_1.z = -3861.838 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 10.651 L5_1.y = 316.483 L5_1.z = 359.652 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1002 L4_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 142001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4310.844 L4_1.y = 202.383 L4_1.z = -3865.429 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 343.836 L4_1.y = 74.579 L4_1.z = 13.088 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 142002 L5_1 = 142004 L6_1 = 142005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1