local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133217117 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 117001 L2_1.gadget_id = 70710406 L3_1 = {} L3_1.x = -4727.21 L3_1.y = 222.635 L3_1.z = -3751.418 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 13.116 L3_1.y = 359.282 L3_1.z = 353.758 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 117002 L3_1.gadget_id = 70360286 L4_1 = {} L4_1.x = -4727.21 L4_1.y = 220.635 L4_1.z = -3751.418 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 117001 L5_1 = 117002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1