local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133216024 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 24006 L2_1.gadget_id = 70210101 L3_1 = {} L3_1.x = -4947.19 L3_1.y = 200.488 L3_1.z = -2543.124 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L2_1.persistent = true L2_1.area_id = 18 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 24001 L3_1.gadget_id = 70360001 L4_1 = {} L4_1.x = -4947.133 L4_1.y = 200.675 L4_1.z = -2542.964 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 175.4 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 24002 L4_1.gadget_id = 70211150 L5_1 = {} L5_1.x = -4947.351 L5_1.y = 200.135 L5_1.z = -2542.76 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 346.557 L5_1.y = 123.154 L5_1.z = 334.843 L4_1.rot = L5_1 L4_1.level = 26 L4_1.chest_drop_id = 21900007 L4_1.drop_count = 1 L4_1.showcutscene = true L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1024003 L3_1.name = "GADGET_CREATE_24003" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_24003" L3_1.action = "action_EVENT_GADGET_CREATE_24003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1024004 L4_1.name = "SELECT_OPTION_24004" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_24004" L4_1.action = "action_EVENT_SELECT_OPTION_24004" L5_1 = {} L5_1.config_id = 1024005 L5_1.name = "GADGET_STATE_CHANGE_24005" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_24005" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_24005" L5_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 24006 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1