local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133213479 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 479001 L2_1.gadget_id = 70360050 L3_1 = {} L3_1.x = -3543.71 L3_1.y = 215.117 L3_1.z = -3282.185 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.621 L3_1.y = 7.429 L3_1.z = 350.8 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 479002 L3_1.gadget_id = 70900384 L4_1 = {} L4_1.x = -3542.918 L4_1.y = 219.13 L4_1.z = -3280.559 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 479003 L4_1.gadget_id = 70211001 L5_1 = {} L5_1.x = -3543.981 L5_1.y = 216.118 L5_1.z = -3278.048 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 9.68 L5_1.y = 193.05 L5_1.z = 22.738 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 479005 L5_1.gadget_id = 70210101 L6_1 = {} L6_1.x = -3543.839 L6_1.y = 216.887 L6_1.z = -3275.937 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 9.68 L6_1.y = 193.05 L6_1.z = 22.738 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L5_1.persistent = true L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1479004 L2_1.name = "ANY_GADGET_DIE_479004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_479004" L2_1.action = "action_EVENT_ANY_GADGET_DIE_479004" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 479002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_479004" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 479001 L6_1 = 479003 L7_1 = 479005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 479002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_479004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213479 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6047 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_479004 = L1_1