local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133213266 L1_1 = {} L2_1 = {} L2_1.config_id = 266001 L2_1.monster_id = 22010101 L3_1 = {} L3_1.x = -3853.519 L3_1.y = 229.458 L3_1.z = -2981.813 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 266002 L3_1.monster_id = 22010401 L4_1 = {} L4_1.x = -3852.252 L4_1.y = 229.704 L4_1.z = -2976.967 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 170.711 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L3_1.disableWander = true L3_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 266004 L2_1.gadget_id = 70211102 L3_1 = {} L3_1.x = -3854.831 L3_1.y = 229.888 L3_1.z = -2979.4 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 15.81 L3_1.y = 66.031 L3_1.z = 353.006 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestTrap L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 266005 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = -3854.831 L3_1.y = 229.888 L3_1.z = -2979.4 L2_1.pos = L3_1 L2_1.area_id = 12 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1266005 L2_1.name = "ENTER_REGION_266005" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_266005" L2_1.action = "action_EVENT_ENTER_REGION_266005" L3_1 = {} L3_1.config_id = 1266006 L3_1.name = "ANY_MONSTER_DIE_266006" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_266006" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_266006" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 266003 L3_1.monster_id = 26060201 L4_1 = {} L4_1.x = -3851.784 L4_1.y = 228.902 L4_1.z = -2979.633 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_tag = "\233\155\183\232\144\164" L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 266007 L4_1.monster_id = 26060101 L5_1 = {} L5_1.x = -3848.039 L5_1.y = 231.378 L5_1.z = -2979.682 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 49.311 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\155\183\232\144\164" L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 266008 L5_1.monster_id = 26060101 L6_1 = {} L6_1.x = -3847.608 L6_1.y = 227.547 L6_1.z = -2981.741 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 49.311 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\233\155\183\232\144\164" L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 266009 L6_1.monster_id = 26060101 L7_1 = {} L7_1.x = -3853.412 L7_1.y = 229.433 L7_1.z = -2979.833 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 49.311 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\233\155\183\232\144\164" L6_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 266004 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 266005 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_266005" L5_1 = "ANY_MONSTER_DIE_266006" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 266001 L6_1 = 266002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_266006" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 266005 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_266005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 266004 L5_2 = GadgetState L5_2 = L5_2.ChestLocked L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213266 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1002 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_266005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_266006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 266004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1002 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_266006 = L1_1