local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133213238 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 238001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3287.642 L3_1.y = 208.393 L3_1.z = -3254.59 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 283.47 L3_1.y = 163.056 L3_1.z = 342.973 L2_1.rot = L3_1 L2_1.level = 27 L2_1.point_type = 9173 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 238002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3554.125 L4_1.y = 202.589 L4_1.z = -2809.182 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 280.687 L4_1.y = 15.51 L4_1.z = 289.367 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 9174 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 238004 L4_1.gadget_id = 70360089 L5_1 = {} L5_1.x = -3287.648 L5_1.y = 208.465 L5_1.z = -3254.579 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 238006 L5_1.gadget_id = 70360089 L6_1 = {} L6_1.x = -3554.101 L6_1.y = 202.678 L6_1.z = -2809.247 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1238003 L2_1.name = "GATHER_238003" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "238001" L2_1.condition = "" L2_1.action = "action_EVENT_GATHER_238003" L3_1 = {} L3_1.config_id = 1238005 L3_1.name = "GATHER_238005" L4_1 = EventType L4_1 = L4_1.EVENT_GATHER L3_1.event = L4_1 L3_1.source = "238002" L3_1.condition = "" L3_1.action = "action_EVENT_GATHER_238005" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 238001 L5_1 = 238002 L6_1 = 238004 L7_1 = 238006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_238003" L5_1 = "GATHER_238005" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 238004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_238003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 238006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_238005 = L1_1