local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133213088 L1_1 = {} L1_1.group_ID = 133213088 L1_1.trigger_playRegion = 88006 L1_1.gadget_1 = 88002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 88001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -3327.027 L4_1.y = 216.423 L4_1.z = -3475.449 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 347.102 L4_1.y = 0.725 L4_1.z = 353.591 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 88002 L4_1.gadget_id = 70290116 L5_1 = {} L5_1.x = -3331.714 L5_1.y = 217.641 L5_1.z = -3448.843 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 88003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -3355.502 L6_1.y = 224.353 L6_1.z = -3459.084 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 88004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -3321.342 L7_1.y = 217.453 L7_1.z = -3435.983 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 88005 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = -3346.184 L8_1.y = 206.365 L8_1.z = -3450.841 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 19.019 L8_1.y = 97.629 L8_1.z = 347.131 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 88008 L8_1.gadget_id = 70950068 L9_1 = {} L9_1.x = -3358.24 L9_1.y = 221.371 L9_1.z = -3439.473 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 9.388 L9_1.y = 358.849 L9_1.z = 346.052 L8_1.rot = L9_1 L8_1.level = 27 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 88006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 30 L4_1 = {} L4_1.x = -3339.919 L4_1.y = 217.567 L4_1.z = -3449.02 L3_1.pos = L4_1 L3_1.area_id = 12 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1088007 L3_1.name = "VARIABLE_CHANGE_88007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_88007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_88007" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 88001 L6_1 = 88002 L7_1 = 88003 L8_1 = 88004 L9_1 = 88008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_88007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 88006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 88005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_88007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L6_2 = 133213203 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_88007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)