local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133213019 L1_1 = {} L2_1 = {} L2_1.config_id = 19001 L2_1.monster_id = 21020701 L3_1 = {} L3_1.x = -3714.23 L3_1.y = 201.431 L3_1.z = -2867.958 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.614 L3_1.y = 160.722 L3_1.z = 8.377 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 19004 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = -3727.74 L4_1.y = 209.116 L4_1.z = -2875.543 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 356.299 L4_1.y = 69.137 L4_1.z = 352.578 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9003 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 19005 L4_1.monster_id = 21011301 L5_1 = {} L5_1.x = -3724.742 L5_1.y = 208.86 L5_1.z = -2874.706 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 354.108 L5_1.y = 71.191 L5_1.z = 5.209 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9013 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 19022 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = -3716.386 L6_1.y = 201.431 L6_1.z = -2863.523 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.614 L6_1.y = 113.306 L6_1.z = 8.377 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 19002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3713.173 L3_1.y = 200.682 L3_1.z = -2862.191 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 353.139 L3_1.y = 154.596 L3_1.z = 4.227 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 19006 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = -3704.225 L4_1.y = 200.21 L4_1.z = -2862.1 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.575 L4_1.y = 359.909 L4_1.z = 359.101 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 19007 L4_1.gadget_id = 70300108 L5_1 = {} L5_1.x = -3711.278 L5_1.y = 202.027 L5_1.z = -2869.876 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 157.209 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 19008 L5_1.gadget_id = 70300108 L6_1 = {} L6_1.x = -3708.823 L6_1.y = 202.508 L6_1.z = -2874.251 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 169.935 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 19013 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = -3736.167 L7_1.y = 208.558 L7_1.z = -2875.391 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 19014 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = -3719.064 L8_1.y = 201.683 L8_1.z = -2867.334 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 306.348 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 19015 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = -3721.068 L9_1.y = 201.429 L9_1.z = -2865.135 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 19016 L9_1.gadget_id = 70310006 L10_1 = {} L10_1.x = -3715.022 L10_1.y = 201.163 L10_1.z = -2865.363 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 6.23 L10_1.y = 359.805 L10_1.z = 356.424 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L10_1 = {} L10_1.config_id = 19020 L10_1.gadget_id = 70220014 L11_1 = {} L11_1.x = -3734.39 L11_1.y = 208.765 L11_1.z = -2874.916 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 12 L11_1 = {} L11_1.config_id = 19021 L11_1.gadget_id = 70220014 L12_1 = {} L12_1.x = -3719.188 L12_1.y = 201.381 L12_1.z = -2865.559 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 27 L11_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1019003 L2_1.name = "ANY_MONSTER_DIE_19003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_19003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_19003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 19009 L3_1.gadget_id = 42101010 L4_1 = {} L4_1.x = -3709.539 L4_1.y = 204.356 L4_1.z = -2874.474 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 81.946 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 19010 L4_1.gadget_id = 42101010 L5_1 = {} L5_1.x = -3709.539 L5_1.y = 204.147 L5_1.z = -2874.078 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 81.946 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 19011 L5_1.gadget_id = 42101010 L6_1 = {} L6_1.x = -3712.082 L6_1.y = 203.741 L6_1.z = -2869.964 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 68.842 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 19012 L6_1.gadget_id = 42101010 L7_1 = {} L7_1.x = -3711.982 L7_1.y = 203.741 L7_1.z = -2870.179 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 68.842 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 19017 L7_1.gadget_id = 42101010 L8_1 = {} L8_1.x = -3714.268 L8_1.y = 203.141 L8_1.z = -2870.776 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 30.827 L8_1.y = 69.887 L8_1.z = 30.211 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 19018 L8_1.gadget_id = 42101010 L9_1 = {} L9_1.x = -3711.93 L9_1.y = 203.009 L9_1.z = -2873.821 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 11.798 L9_1.y = 76.825 L9_1.z = 4.891 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 19019 L9_1.gadget_id = 42101010 L10_1 = {} L10_1.x = -3712.713 L10_1.y = 202.274 L10_1.z = -2870.184 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 14.03 L10_1.y = 56.703 L10_1.z = 15.25 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 19001 L5_1 = 19004 L6_1 = 19005 L7_1 = 19022 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 19002 L5_1 = 19006 L6_1 = 19007 L7_1 = 19008 L8_1 = 19013 L9_1 = 19014 L10_1 = 19015 L11_1 = 19016 L12_1 = 19020 L13_1 = 19021 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_19003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_19003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 19002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_19003 = L1_1