local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 133212602 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 602001 L2_1.gadget_id = 70710583 L3_1 = {} L3_1.x = -3957.872 L3_1.y = 208.123 L3_1.z = -2073.674 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 53.769 L3_1.y = 215.071 L3_1.z = 69.399 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 13 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false L1_1.father_quest = 12025 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.suite = 1 L3_1[1] = L4_1 L2_1[1202509] = L3_1 L3_1 = {} L4_1 = {} L4_1.suite = 1 L3_1[1] = L4_1 L2_1[1202510] = L3_1 L1_1.quest_config = L2_1 init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 602001 L4_1.state = 0 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 602001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1