local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133212583 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 583001 L2_1.gadget_id = 70710517 L3_1 = {} L3_1.x = -3969.032 L3_1.y = 235.368 L3_1.z = -2122.792 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 583003 L3_1.gadget_id = 70710555 L4_1 = {} L4_1.x = -3957.68 L4_1.y = 205.492 L4_1.z = -2072.254 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 6.922 L4_1.y = 59.443 L4_1.z = 355.423 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 583006 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4002.806 L5_1.y = 214.041 L5_1.z = -2115.43 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 9187 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 583008 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -4002.782 L6_1.y = 214.006 L6_1.z = -2115.242 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 60.665 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 9187 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 583009 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -4002.653 L7_1.y = 214.052 L7_1.z = -2115.333 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 9.969 L7_1.z = 292.428 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 9187 L6_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 583004 L3_1.gadget_id = 70520028 L4_1 = {} L4_1.x = -3957.847 L4_1.y = 208.116 L4_1.z = -2073.658 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 295.965 L4_1.y = 247.009 L4_1.z = 77.74 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 13 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 583003 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 583001 L6_1 = 583003 L7_1 = 583006 L8_1 = 583008 L9_1 = 583009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 583003 L7_1 = 583006 L8_1 = 583008 L9_1 = 583009 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 583003 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1