local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133212528 L1_1 = {} L2_1 = {} L2_1.config_id = 528001 L2_1.monster_id = 25010201 L3_1 = {} L3_1.x = -3708.031 L3_1.y = 229.919 L3_1.z = -2517.71 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 103.348 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.disableWander = true L3_1 = {} L4_1 = 1101 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 9002 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 528002 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = -3694.614 L4_1.y = 231.316 L4_1.z = -2504.932 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 168.672 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.disableWander = true L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 9003 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 528003 L4_1.monster_id = 25010201 L5_1 = {} L5_1.x = -3696.987 L5_1.y = 231.027 L5_1.z = -2506.71 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 101.261 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.disableWander = true L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9003 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 528004 L5_1.monster_id = 25010301 L6_1 = {} L6_1.x = -3712.509 L6_1.y = 231.796 L6_1.z = -2509.077 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1 = {} L7_1 = 1101 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 528001 L5_1 = 528002 L6_1 = 528003 L7_1 = 528004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1