local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133212391 L1_1 = {} L2_1 = {} L2_1.config_id = 391001 L2_1.monster_id = 28030306 L3_1 = {} L3_1.x = -3730.736 L3_1.y = 240.436 L3_1.z = -2186.162 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\233\184\159\231\177\187" L2_1.pose_id = 2 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 391002 L3_1.monster_id = 28030306 L4_1 = {} L4_1.x = -3730.46 L4_1.y = 240.933 L4_1.z = -2183.159 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 219.475 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.pose_id = 2 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 391004 L4_1.monster_id = 28030306 L5_1 = {} L5_1.x = -3748.126 L5_1.y = 241.662 L5_1.z = -2170.54 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 53.73 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.pose_id = 2 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 391005 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3737.552 L3_1.y = 242.809 L3_1.z = -2155.625 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.point_type = 2003 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 391006 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3736.343 L4_1.y = 242.817 L4_1.z = -2156.661 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 31.779 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 2003 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 391007 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -3737.655 L5_1.y = 242.844 L5_1.z = -2156.72 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 284.166 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.point_type = 2019 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 391001 L5_1 = 391002 L6_1 = 391004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 391005 L5_1 = 391006 L6_1 = 391007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1