local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133212363 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 363001 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -3831.199 L4_1.y = 199.646 L4_1.z = -1871.358 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 363002 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -3837.24 L5_1.y = 199.684 L5_1.z = -1865.185 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 77.864 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9012 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 363004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -3826.731 L6_1.y = 199.839 L6_1.z = -1865.294 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 274.773 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9012 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 363005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = -3831.146 L7_1.y = 199.839 L7_1.z = -1859.951 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 179.616 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.pose_id = 9012 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 363006 L7_1.monster_id = 20010501 L8_1 = {} L8_1.x = -3831.496 L8_1.y = 199.839 L8_1.z = -1864.92 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 179.616 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L7_1.disableWander = true L7_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1363003 L3_1.name = "ANY_MONSTER_DIE_363003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_363003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_363003" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1