local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133212282 L1_1 = {} L1_1.loop_mode = 0 L1_1.group_ID = 133212282 L1_1.gadget_1 = 282001 L1_1.gadget_2 = 282002 L1_1.gadget_3 = 282003 L1_1.gadget_4 = 0 L1_1.gadget_5 = 0 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 282001 L4_1.gadget_id = 70330075 L5_1 = {} L5_1.x = -4024.738 L5_1.y = 199.019 L5_1.z = -2705.51 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 5.322 L5_1.y = 359.267 L5_1.z = 358.871 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.Action01 L4_1.state = L5_1 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 282002 L5_1.gadget_id = 70330075 L6_1 = {} L6_1.x = -4029.531 L6_1.y = 199.406 L6_1.z = -2711.804 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 57.318 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.Action02 L5_1.state = L6_1 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 282003 L6_1.gadget_id = 70330075 L7_1 = {} L7_1.x = -4021.067 L7_1.y = 199.592 L7_1.z = -2710.946 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 1.885 L7_1.y = 103.628 L7_1.z = 5.153 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.Action03 L6_1.state = L7_1 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 282006 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = -4023.737 L8_1.y = 199.321 L8_1.z = -2708.311 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 353.335 L8_1.y = 223.4 L8_1.z = 353.966 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 13 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1282007 L4_1.name = "VARIABLE_CHANGE_282007" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_282007" L4_1.action = "" L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightResonanceStone" L2_1(L3_1)