local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133212268 L1_1 = {} L2_1 = {} L2_1.config_id = 268001 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = -3801.429 L3_1.y = 264.286 L3_1.z = -2304.849 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 114.15 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 268004 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = -3805.435 L4_1.y = 264.798 L4_1.z = -2305.142 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.995 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 268005 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = -3792.658 L5_1.y = 262.441 L5_1.z = -2300.444 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 60.213 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 268006 L5_1.monster_id = 21010901 L6_1 = {} L6_1.x = -3802.631 L6_1.y = 259.576 L6_1.z = -2286.713 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 268002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3803.082 L3_1.y = 264.904 L3_1.z = -2297.031 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.039 L3_1.y = 175.877 L3_1.z = 8.798 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 268007 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = -3805.025 L4_1.y = 265.148 L4_1.z = -2296.211 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 349.701 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 268008 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = -3805.765 L5_1.y = 265.222 L5_1.z = -2296.969 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 352.692 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 268009 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = -3791.861 L6_1.y = 259.998 L6_1.z = -2299.302 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 353.305 L6_1.y = 0.0 L6_1.z = 338.476 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 268010 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = -3790.902 L7_1.y = 259.641 L7_1.z = -2299.963 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.144 L7_1.z = 331.028 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 268011 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = -3790.02 L8_1.y = 261.731 L8_1.z = -2307.331 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 350.521 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 268012 L8_1.gadget_id = 70300088 L9_1 = {} L9_1.x = -3799.59 L9_1.y = 263.361 L9_1.z = -2307.341 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 246.036 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 13 L9_1 = {} L9_1.config_id = 268013 L9_1.gadget_id = 70300088 L10_1 = {} L10_1.x = -3806.611 L10_1.y = 264.936 L10_1.z = -2307.383 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 305.064 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 13 L10_1 = {} L10_1.config_id = 268014 L10_1.gadget_id = 70300086 L11_1 = {} L11_1.x = -3810.011 L11_1.y = 264.706 L11_1.z = -2297.413 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 13 L11_1 = {} L11_1.config_id = 268015 L11_1.gadget_id = 70300086 L12_1 = {} L12_1.x = -3800.672 L12_1.y = 261.825 L12_1.z = -2310.851 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 352.45 L12_1.y = 10.03 L12_1.z = 334.408 L11_1.rot = L12_1 L11_1.level = 27 L11_1.area_id = 13 L12_1 = {} L12_1.config_id = 268016 L12_1.gadget_id = 70300086 L13_1 = {} L13_1.x = -3793.303 L13_1.y = 258.706 L13_1.z = -2297.44 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 11.091 L13_1.y = 1.046 L13_1.z = 338.566 L12_1.rot = L13_1 L12_1.level = 27 L12_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1268003 L2_1.name = "ANY_MONSTER_DIE_268003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_268003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_268003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 268001 L5_1 = 268004 L6_1 = 268005 L7_1 = 268006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 268002 L5_1 = 268007 L6_1 = 268008 L7_1 = 268009 L8_1 = 268010 L9_1 = 268011 L10_1 = 268012 L11_1 = 268013 L12_1 = 268014 L13_1 = 268015 L14_1 = 268016 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_268003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_268003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 268002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_268003 = L1_1