local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133212266 L1_1 = {} L1_1.group_ID = 133212266 L1_1.gadget_thunderThelfID = 266001 L1_1.pointarray_ID = 321200006 L1_1.maxPointCount = 23 L1_1.gadget_Reward_1 = 266002 L2_1 = {} L3_1 = 7 L4_1 = 16 L5_1 = 23 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.pointInfo = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L1_2 = {} L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "nextRouteIndex" L2_2 = L2_2(L3_2, L4_2) L3_2 = L1_1.pointInfo L3_2 = L3_2[L2_2] L4_2 = ScriptLib L4_2 = L4_2.PrintLog L5_2 = "stop point : " L6_2 = L3_2 L5_2 = L5_2 .. L6_2 L4_2(A0_2, L5_2) L4_2 = ScriptLib L4_2 = L4_2.GetGroupVariableValue L5_2 = A0_2 L6_2 = "currentPathNodeIndex" L4_2 = L4_2(L5_2, L6_2) L5_2 = L4_2 + 1 L6_2 = L3_2 L7_2 = 1 for L8_2 = L5_2, L6_2, L7_2 do L9_2 = table L9_2 = L9_2.insert L10_2 = L1_2 L11_2 = L8_2 L9_2(L10_2, L11_2) end return L1_2 end GetNextPath = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = ScriptLib L1_2 = L1_2.PrintLog L2_2 = "platform to move" L1_2(A0_2, L2_2) L1_2 = ScriptLib L1_2 = L1_2.SetGroupVariableValue L2_2 = A0_2 L3_2 = "isMoving" L4_2 = 1 L1_2 = L1_2(L2_2, L3_2, L4_2) if 0 ~= L1_2 then L1_2 = ScriptLib L1_2 = L1_2.PrintContextLog L2_2 = A0_2 L3_2 = "@@ LUA_WARNING : set_groupVariable" L1_2(L2_2, L3_2) L1_2 = -1 return L1_2 end L1_2 = ScriptLib L1_2 = L1_2.SetPlatformPointArray L2_2 = A0_2 L3_2 = L1_1.gadget_thunderThelfID L4_2 = L1_1.pointarray_ID L5_2 = GetNextPath L6_2 = A0_2 L5_2 = L5_2(L6_2) L6_2 = {} L6_2.route_type = 0 L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) L1_2 = ScriptLib L1_2 = L1_2.PrintLog L2_2 = "platform to move : start platform" L1_2(A0_2, L2_2) L1_2 = 0 return L1_2 end MovePlatform = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 266001 L3_1.gadget_id = 70350292 L4_1 = {} L4_1.x = -3601.06 L4_1.y = 206.918 L4_1.z = -2399.073 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 2 L3_1.start_route = false L3_1.persistent = true L3_1.is_use_point_array = true L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 266002 L4_1.gadget_id = 70211101 L5_1 = {} L5_1.x = -3621.62 L5_1.y = 212.332 L5_1.z = -2249.001 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 355.259 L5_1.y = 227.018 L5_1.z = 6.926 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 266003 L5_1.gadget_id = 70350292 L6_1 = {} L6_1.x = -3624.47 L6_1.y = 212.44 L6_1.z = -2249.169 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L5_1.start_route = false L5_1.persistent = true L5_1.is_use_point_array = true L5_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1266004 L3_1.name = "PLATFORM_REACH_POINT_266004" L4_1 = EventType L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_266004" L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_266004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1266005 L4_1.name = "AVATAR_NEAR_PLATFORM_266005" L5_1 = EventType L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_266005" L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_266005" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinished" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "isMoving" L4_1.value = 0 L4_1.no_refresh = false L5_1 = {} L5_1.configId = 3 L5_1.name = "currentRouteIndex" L5_1.value = 0 L5_1.no_refresh = false L6_1 = {} L6_1.configId = 4 L6_1.name = "nextRouteIndex" L6_1.value = 1 L6_1.no_refresh = false L7_1 = {} L7_1.configId = 5 L7_1.name = "isstart" L7_1.value = 0 L7_1.no_refresh = false L8_1 = {} L8_1.configId = 6 L8_1.name = "currentPathNodeIndex" L8_1.value = 0 L8_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 variables = L2_1 L2_1 = {} L2_1.io_type = 1 L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 266001 L5_1.state = 0 L6_1 = {} L6_1.point_id = 0 L6_1.move_type = 1 L6_1.route_id = 0 L6_1.route_index = 0 L6_1.is_started = false L5_1.platform_info = L6_1 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "PLATFORM_REACH_POINT_266004" L6_1 = "AVATAR_NEAR_PLATFORM_266005" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L4_1 = {} L3_1.npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "isFinished" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 2 L6_1.name = "isMoving" L6_1.value = 0 L6_1.no_refresh = false L7_1 = {} L7_1.configId = 3 L7_1.name = "currentRouteIndex" L7_1.value = 0 L7_1.no_refresh = false L8_1 = {} L8_1.configId = 4 L8_1.name = "nextRouteIndex" L8_1.value = 1 L8_1.no_refresh = false L9_1 = {} L9_1.configId = 5 L9_1.name = "isstart" L9_1.value = 0 L9_1.no_refresh = false L10_1 = {} L10_1.configId = 6 L10_1.name = "currentPathNodeIndex" L10_1.value = 0 L10_1.no_refresh = false L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.variables = L4_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 266002 L5_1.state = 0 L6_1 = {} L6_1.config_id = 266003 L6_1.state = 201 L7_1 = {} L7_1.point_id = 0 L7_1.move_type = 1 L7_1.route_id = 0 L7_1.route_index = 0 L7_1.is_started = false L6_1.platform_info = L7_1 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L3_1.npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "isFinished" L5_1.value = 1 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 2 L6_1.name = "isMoving" L6_1.value = 0 L6_1.no_refresh = false L7_1 = {} L7_1.configId = 3 L7_1.name = "currentRouteIndex" L7_1.value = 0 L7_1.no_refresh = false L8_1 = {} L8_1.configId = 4 L8_1.name = "nextRouteIndex" L8_1.value = 1 L8_1.no_refresh = false L9_1 = {} L9_1.configId = 5 L9_1.name = "isstart" L9_1.value = 0 L9_1.no_refresh = false L10_1 = {} L10_1.configId = 6 L10_1.name = "currentPathNodeIndex" L10_1.value = 0 L10_1.no_refresh = false L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.variables = L4_1 L2_1[2] = L3_1 suite_disk = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 266001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "PLATFORM_REACH_POINT_266004" L6_1 = "AVATAR_NEAR_PLATFORM_266005" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 266002 L7_1 = 266003 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 266001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_266004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Reach Point : " L4_2 = " configID = " L5_2 = A1_2.param1 L6_2 = ", pointarray_ID = " L7_2 = A1_2.param2 L8_2 = ", pointID = " L9_2 = A1_2.param3 L3_2 = L3_2 .. L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2 L2_2(A0_2, L3_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isMoving" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopPlatform L3_2 = A0_2 L4_2 = L1_1.gadget_thunderThelfID L2_2(L3_2, L4_2) L2_2 = A1_2.param3 L3_2 = L1_1.maxPointCount if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_Reward_1 L4_2.config_id = L5_2 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_thunderThelfID L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetFlowSuite L3_2 = A0_2 L4_2 = L1_1.group_ID L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2014 L5_2 = 3 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "nextRouteIndex" L2_2 = L2_2(L3_2, L4_2) L2_2 = L2_2 + 1 L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "nextRouteIndex" L6_2 = L2_2 L3_2(L4_2, L5_2, L6_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "currentPathNodeIndex" L6_2 = A1_2.param3 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_PLATFORM_REACH_POINT_266004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "Near Platform condition : " L4_2 = A1_2.param1 L5_2 = " | RouteID = " L6_2 = A1_2.param2 L7_2 = " | Point = " L8_2 = A1_2.param3 L3_2 = L3_2 .. L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 L2_2(A0_2, L3_2) L2_2 = L1_1.gadget_thunderThelfID L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_ID L5_2 = L1_1.gadget_thunderThelfID L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = "Near Platform condition : " L5_2 = " State = " L6_2 = L2_2 L4_2 = L4_2 .. L5_2 .. L6_2 L3_2(A0_2, L4_2) if L2_2 == 201 then L3_2 = false return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValue L4_2 = A0_2 L5_2 = "isMoving" L3_2 = L3_2(L4_2, L5_2) if L3_2 ~= 0 then L3_2 = false return L3_2 end L3_2 = true return L3_2 end condition_EVENT_AVATAR_NEAR_PLATFORM_266005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = MovePlatform L3_2 = A0_2 L2_2(L3_2) L2_2 = 0 return L2_2 end action_EVENT_AVATAR_NEAR_PLATFORM_266005 = L2_1