local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133212162 L1_1 = {} L1_1.gadget_id = 0 L2_1 = {} L3_1 = {} L3_1.config_id = 162001 L3_1.monster_id = 25100101 L4_1 = {} L4_1.x = -3590.436 L4_1.y = 200.399 L4_1.z = -2451.483 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 263.333 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L3_1.pose_id = 1002 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 162002 L4_1.monster_id = 25100201 L5_1 = {} L5_1.x = -3604.103 L5_1.y = 200.361 L5_1.z = -2440.55 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 106.417 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L4_1.pose_id = 1 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 162003 L5_1.monster_id = 25080201 L6_1 = {} L6_1.x = -3577.278 L6_1.y = 200.675 L6_1.z = -2453.587 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 246.14 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1.pose_id = 1 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 162004 L6_1.monster_id = 25080301 L7_1 = {} L7_1.x = -3596.764 L7_1.y = 200.0 L7_1.z = -2445.101 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 146.492 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L6_1.pose_id = 1 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 162008 L7_1.monster_id = 25080101 L8_1 = {} L8_1.x = -3570.807 L8_1.y = 200.359 L8_1.z = -2481.792 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 330.856 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L7_1.pose_id = 1 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 162009 L8_1.monster_id = 25080101 L9_1 = {} L9_1.x = -3595.132 L9_1.y = 200.915 L9_1.z = -2414.413 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 154.068 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L8_1.pose_id = 1 L8_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 162005 L3_1.gadget_id = 70360063 L4_1 = {} L4_1.x = -3593.451 L4_1.y = 200.229 L4_1.z = -2450.748 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L3_1.area_id = 13 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1162006 L3_1.name = "MONSTER_BATTLE_162006" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_162006" L3_1.action = "action_EVENT_MONSTER_BATTLE_162006" L4_1 = {} L4_1.config_id = 1162007 L4_1.name = "ANY_MONSTER_DIE_162007" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_162007" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_162007" L5_1 = {} L5_1.config_id = 1162010 L5_1.name = "ANY_MONSTER_DIE_162010" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_162010" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_162010" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinished" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 2 L4_1.name = "isSpawn" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 162001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 162005 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "MONSTER_BATTLE_162006" L6_1 = "ANY_MONSTER_DIE_162007" L7_1 = "ANY_MONSTER_DIE_162010" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 162003 L7_1 = 162004 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 162002 L8_1 = 162008 L9_1 = 162009 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_162006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133212162 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_162006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_162007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 0 L2_2.y = 0 L2_2.z = 0 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = -3590.379 L3_2.y = 200.5155 L3_2.z = -2445.77 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.AddExtraGroupSuite L5_2 = A0_2 L6_2 = 133212162 L7_2 = 3 L4_2(L5_2, L6_2, L7_2) L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_162007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_162010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133212162 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_162010 = L2_1