local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133210446 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 446001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -4061.408 L3_1.y = 200.102 L3_1.z = -824.139 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.894 L3_1.y = 359.972 L3_1.z = 356.424 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1005 L2_1.persistent = true L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 446002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4058.099 L4_1.y = 199.834 L4_1.z = -824.321 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 354.644 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1008 L3_1.persistent = true L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 446003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4064.143 L5_1.y = 200.219 L5_1.z = -822.412 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.21 L5_1.y = 61.784 L5_1.z = 0.307 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 1005 L4_1.persistent = true L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 446004 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = -4060.095 L6_1.y = 200.018 L6_1.z = -822.811 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 248.996 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.persistent = true L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 446005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -4060.078 L7_1.y = 200.229 L7_1.z = -824.923 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 356.537 L7_1.y = 184.694 L7_1.z = 6.584 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1008 L6_1.persistent = true L6_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 446001 L7_1 = 446002 L8_1 = 446003 L9_1 = 446004 L10_1 = 446005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 L1_1 = require L2_1 = "V2_0/OreBlossomGroup" L1_1(L2_1)