local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133210444 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 444001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3577.922 L3_1.y = 203.051 L3_1.z = -929.635 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 353.828 L3_1.y = 256.968 L3_1.z = 0.278 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1005 L2_1.persistent = true L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 444002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3578.302 L4_1.y = 203.025 L4_1.z = -927.748 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 357.371 L4_1.y = 184.628 L4_1.z = 5.875 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1008 L3_1.persistent = true L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 444003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -3579.946 L5_1.y = 203.14 L5_1.z = -926.349 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 6.089 L5_1.y = 69.418 L5_1.z = 0.03 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 1005 L4_1.persistent = true L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 444004 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = -3577.542 L6_1.y = 202.933 L6_1.z = -927.455 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 310.388 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.persistent = true L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 444005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -3582.998 L7_1.y = 203.002 L7_1.z = -922.479 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 5.964 L7_1.y = 298.477 L7_1.z = 7.374 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1008 L6_1.persistent = true L6_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 444001 L7_1 = 444002 L8_1 = 444003 L9_1 = 444004 L10_1 = 444005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 L1_1 = require L2_1 = "V2_0/OreBlossomGroup" L1_1(L2_1)