local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133210397 L1_1 = {} L2_1 = {} L2_1.config_id = 397001 L2_1.monster_id = 28030404 L3_1 = {} L3_1.x = -3968.682 L3_1.y = 179.221 L3_1.z = -999.846 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 114.309 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\233\184\159\231\177\187" L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 397002 L3_1.monster_id = 28030404 L4_1 = {} L4_1.x = -3967.643 L4_1.y = 179.137 L4_1.z = -998.74 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 212.428 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 397003 L4_1.monster_id = 28030404 L5_1 = {} L5_1.x = -3967.824 L5_1.y = 179.346 L5_1.z = -1000.604 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 331.804 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 397004 L5_1.monster_id = 28030401 L6_1 = {} L6_1.x = -3983.609 L6_1.y = 175.647 L6_1.z = -955.673 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 105.058 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\233\184\159\231\177\187" L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 397005 L6_1.monster_id = 28030401 L7_1 = {} L7_1.x = -3982.311 L7_1.y = 175.717 L7_1.z = -955.373 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 264.997 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_tag = "\233\184\159\231\177\187" L6_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 397001 L5_1 = 397002 L6_1 = 397003 L7_1 = 397004 L8_1 = 397005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1