local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133210295 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 295001 L3_1.gadget_id = 70290158 L4_1 = {} L4_1.x = -3654.407 L4_1.y = 147.197 L4_1.z = -856.882 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.867 L4_1.y = 150.001 L4_1.z = 338.891 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 295004 L4_1.gadget_id = 70290158 L5_1 = {} L5_1.x = -3673.116 L5_1.y = 140.593 L5_1.z = -881.315 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.45 L5_1.y = 117.384 L5_1.z = 349.858 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 17 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1