local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133210290 L1_1 = {} L1_1.loop_mode = 0 L1_1.group_ID = 133210290 L1_1.gadget_1 = 290001 L1_1.gadget_2 = 290002 L1_1.gadget_3 = 290003 L1_1.gadget_4 = 0 L1_1.gadget_5 = 0 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 290001 L3_1.gadget_id = 70330075 L4_1 = {} L4_1.x = -3767.921 L4_1.y = 204.23 L4_1.z = -1242.872 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.114 L4_1.y = 135.945 L4_1.z = 6.164 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 17 L2_1[290001] = L3_1 L3_1 = {} L3_1.config_id = 290002 L3_1.gadget_id = 70330075 L4_1 = {} L4_1.x = -3765.963 L4_1.y = 202.565 L4_1.z = -1233.281 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.635 L4_1.y = 77.982 L4_1.z = 0.603 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 17 L2_1[290002] = L3_1 L3_1 = {} L3_1.config_id = 290003 L3_1.gadget_id = 70330075 L4_1 = {} L4_1.x = -3774.3 L4_1.y = 200.061 L4_1.z = -1228.997 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.335 L4_1.y = 9.258 L4_1.z = 2.936 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action03 L3_1.state = L4_1 L3_1.area_id = 17 L2_1[290003] = L3_1 L3_1 = {} L3_1.config_id = 290006 L3_1.gadget_id = 70211101 L4_1 = {} L4_1.x = -3769.888 L4_1.y = 200.822 L4_1.z = -1233.355 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.483 L4_1.y = 272.593 L4_1.z = 354.206 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 17 L2_1[290006] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1290007 L3_1.name = "VARIABLE_CHANGE_290007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_290007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_290007" L3_1.trigger_count = 0 L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "GadgetState" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 1290004 L4_1.name = "GADGET_STATE_CHANGE_290004" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "290001" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_290004" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_290004" L4_1.trigger_count = 0 L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 290001 L6_1 = 290002 L7_1 = 290003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 290006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133210290 L5_2 = 290001 L2_2 = L2_2(L3_2, L4_2, L5_2) if 9010 == L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_290007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 290001 L5_2 = GadgetState L5_2 = L5_2.Action01 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 290002 L5_2 = GadgetState L5_2 = L5_2.Action02 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 290003 L5_2 = GadgetState L5_2 = L5_2.Action03 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133210290 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_290007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightResonanceStone" L2_1(L3_1)