local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133210241 L1_1 = {} L1_1.group_ID = 133210241 L1_1.trigger_playRegion = 241006 L1_1.gadget_1 = 241002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 241002 L3_1.gadget_id = 70290116 L4_1 = {} L4_1.x = -3671.959 L4_1.y = 202.901 L4_1.z = -570.466 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.627 L4_1.y = 285.306 L4_1.z = 2.544 L3_1.rot = L4_1 L3_1.level = 10 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 241004 L4_1.gadget_id = 70950069 L5_1 = {} L5_1.x = -3660.575 L5_1.y = 202.949 L5_1.z = -562.323 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 226.056 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 241005 L5_1.gadget_id = 70211111 L6_1 = {} L6_1.x = -3671.573 L6_1.y = 202.94 L6_1.z = -564.312 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.774 L6_1.y = 203.962 L6_1.z = 358.669 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 241008 L6_1.gadget_id = 70950068 L7_1 = {} L7_1.x = -3669.74 L7_1.y = 201.006 L7_1.z = -543.105 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 4.277 L7_1.y = 4.864 L7_1.z = 1.097 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 241009 L7_1.gadget_id = 70950068 L8_1 = {} L8_1.x = -3640.846 L8_1.y = 201.692 L8_1.z = -605.812 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 9.62 L8_1.y = 305.585 L8_1.z = 342.095 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 241010 L8_1.gadget_id = 70950069 L9_1 = {} L9_1.x = -3636.75 L9_1.y = 200.748 L9_1.z = -581.987 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 258.204 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 241006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 55 L4_1 = {} L4_1.x = -3658.03 L4_1.y = 212.911 L4_1.z = -567.281 L3_1.pos = L4_1 L3_1.area_id = 17 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1241007 L3_1.name = "VARIABLE_CHANGE_241007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_241007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_241007" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 241001 L4_1.gadget_id = 70950068 L5_1 = {} L5_1.x = -3691.571 L5_1.y = 218.333 L5_1.z = -575.487 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 357.184 L5_1.y = 356.31 L5_1.z = 354.143 L4_1.rot = L5_1 L4_1.level = 10 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 241003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -3692.512 L6_1.y = 217.27 L6_1.z = -584.69 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 230.923 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 17 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 241002 L6_1 = 241004 L7_1 = 241008 L8_1 = 241009 L9_1 = 241010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_241007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 241006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 241005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_241007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Success" L5_2 = 1 L6_2 = 133210119 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_241007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)