local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133210201 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 201001 L2_1.gadget_id = 70900393 L3_1 = {} L3_1.x = -4024.136 L3_1.y = 201.525 L3_1.z = -718.037 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 201002 L3_1.gadget_id = 70710497 L4_1 = {} L4_1.x = -4049.705 L4_1.y = 200.705 L4_1.z = -769.511 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.202 L4_1.z = 0.019 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 201003 L4_1.gadget_id = 70900393 L5_1 = {} L5_1.x = -4043.915 L5_1.y = 200.671 L5_1.z = -776.446 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 201004 L5_1.gadget_id = 70710482 L6_1 = {} L6_1.x = -4026.835 L6_1.y = 201.13 L6_1.z = -726.318 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 201005 L6_1.gadget_id = 70900393 L7_1 = {} L7_1.x = -4039.904 L7_1.y = 200.421 L7_1.z = -774.107 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 201006 L7_1.gadget_id = 70900393 L8_1 = {} L8_1.x = -4034.279 L8_1.y = 200.466 L8_1.z = -736.052 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 201007 L8_1.gadget_id = 70710485 L9_1 = {} L9_1.x = -4045.078 L9_1.y = 203.34 L9_1.z = -772.006 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1201008 L2_1.name = "QUEST_START_201008" L3_1 = EventType L3_1 = L3_1.EVENT_QUEST_START L2_1.event = L3_1 L2_1.source = "1202302" L2_1.condition = "" L2_1.action = "action_EVENT_QUEST_START_201008" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 201001 L5_1 = 201002 L6_1 = 201003 L7_1 = 201004 L8_1 = 201005 L9_1 = 201006 L10_1 = 201007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_START_201008" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 201002 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_201008 = L1_1