local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133210200 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 200001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3938.174 L3_1.y = 124.584 L3_1.z = -797.635 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.678 L3_1.y = 198.902 L3_1.z = 17.125 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 1008 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 200002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3940.814 L4_1.y = 125.861 L4_1.z = -795.292 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 12.1 L4_1.y = 73.336 L4_1.z = 343.438 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 200003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -3946.373 L5_1.y = 131.871 L5_1.z = -786.383 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 27.535 L5_1.y = 93.514 L5_1.z = 19.782 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1008 L4_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 200001 L5_1 = 200002 L6_1 = 200003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1