local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133210010 L1_1 = {} L2_1 = {} L2_1.config_id = 10001 L2_1.monster_id = 20060301 L3_1 = {} L3_1.x = -3782.874 L3_1.y = 223.007 L3_1.z = -286.057 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.163 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.pose_id = 101 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 10006 L3_1.monster_id = 20060301 L4_1 = {} L4_1.x = -3785.506 L4_1.y = 224.76 L4_1.z = -294.914 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 10007 L4_1.monster_id = 20060301 L5_1 = {} L5_1.x = -3790.293 L5_1.y = 223.504 L5_1.z = -291.239 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 91.022 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 10002 L2_1.gadget_id = 70330078 L3_1 = {} L3_1.x = -3784.739 L3_1.y = 225.71 L3_1.z = -290.541 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 10009 L3_1.gadget_id = 70330114 L4_1 = {} L4_1.x = -3732.424 L4_1.y = 200.858 L4_1.z = -320.983 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 38.764 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 10010 L4_1.gadget_id = 70330114 L5_1 = {} L5_1.x = -3718.194 L5_1.y = 203.958 L5_1.z = -305.616 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 351.321 L5_1.y = 313.586 L5_1.z = 359.042 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 10011 L5_1.gadget_id = 70330114 L6_1 = {} L6_1.x = -3733.988 L6_1.y = 217.737 L6_1.z = -293.019 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 321.109 L6_1.y = 286.357 L6_1.z = 2.19 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 10012 L6_1.gadget_id = 70330114 L7_1 = {} L7_1.x = -3755.014 L7_1.y = 221.915 L7_1.z = -289.142 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 336.179 L7_1.y = 263.719 L7_1.z = 356.322 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 10014 L7_1.gadget_id = 70330114 L8_1 = {} L8_1.x = -3745.436 L8_1.y = 200.858 L8_1.z = -322.878 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 77.677 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 10015 L8_1.gadget_id = 70330114 L9_1 = {} L9_1.x = -3769.025 L9_1.y = 228.155 L9_1.z = -290.828 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 336.809 L9_1.y = 271.274 L9_1.z = 353.305 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1010004 L2_1.name = "VARIABLE_CHANGE_10004" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_10004" L2_1.action = "action_EVENT_VARIABLE_CHANGE_10004" L3_1 = {} L3_1.config_id = 1010005 L3_1.name = "ANY_GADGET_DIE_10005" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_10005" L3_1.action = "action_EVENT_ANY_GADGET_DIE_10005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1010008 L4_1.name = "GROUP_LOAD_10008" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_10008" L4_1.action = "action_EVENT_GROUP_LOAD_10008" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "QuestStart" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 10003 L3_1.gadget_id = 70330077 L4_1 = {} L4_1.x = -3759.254 L4_1.y = 202.063 L4_1.z = -325.634 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 190.14 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 17 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1010013 L3_1.name = "GROUP_LOAD_10013" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_GROUP_LOAD_10013" L3_1.trigger_count = 0 L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_10004" L5_1 = "GROUP_LOAD_10008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "QuestStart" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 10002 L4_1.state = 0 L5_1 = {} L5_1.config_id = 10009 L5_1.state = 0 L6_1 = {} L6_1.config_id = 10010 L6_1.state = 0 L7_1 = {} L7_1.config_id = 10011 L7_1.state = 0 L8_1 = {} L8_1.config_id = 10012 L8_1.state = 0 L9_1 = {} L9_1.config_id = 10014 L9_1.state = 0 L10_1 = {} L10_1.config_id = 10015 L10_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_10005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "QuestStart" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 L2_1.variables = L3_1 L1_1[2] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 10001 L5_1 = {} L5_1.config_id = 10006 L6_1 = {} L6_1.config_id = 10007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "QuestStart" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 L2_1.variables = L3_1 L1_1[3] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "QuestStart" L4_1.value = 2 L4_1.no_refresh = true L3_1[1] = L4_1 L2_1.variables = L3_1 L1_1[4] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "QuestStart" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 L2_1.variables = L3_1 L1_1[5] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_10004" L5_1 = "GROUP_LOAD_10008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 10002 L6_1 = 10009 L7_1 = 10010 L8_1 = 10011 L9_1 = 10012 L10_1 = 10014 L11_1 = 10015 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_GADGET_DIE_10005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 10001 L7_1 = 10006 L8_1 = 10007 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "QuestStart" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_10004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 133210010 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_10004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 10002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_10005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "QuestStart" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10009 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10010 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10011 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10012 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10014 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133210010 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 10015 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7214506" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 32100153 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraFlowSuite L3_2 = A0_2 L4_2 = 133210010 L5_2 = 3 L6_2 = FlowSuiteOperatePolicy L6_2 = L6_2.DEFAULT L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetFlowSuite L3_2 = A0_2 L4_2 = 133210010 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_10005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "QuestStart" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_10008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 133210010 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_10008 = L1_1