local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133108117 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 117001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -75.144 L3_1.y = 204.341 L3_1.z = -689.891 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.622 L3_1.y = 337.473 L3_1.z = 305.822 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1003 L2_1.persistent = true L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 117002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -76.208 L4_1.y = 202.7 L4_1.z = -699.604 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 346.067 L4_1.y = 0.872 L4_1.z = 352.875 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1003 L3_1.persistent = true L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 117003 L4_1.gadget_id = 70360001 L5_1 = {} L5_1.x = -76.375 L5_1.y = 206.277 L5_1.z = -693.476 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 117004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -79.77 L6_1.y = 204.262 L6_1.z = -696.355 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.957 L6_1.y = 51.802 L6_1.z = 15.191 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 1005 L5_1.persistent = true L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 117005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -74.568 L7_1.y = 203.923 L7_1.z = -697.762 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 21.225 L7_1.y = 0.999 L7_1.z = 5.327 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1005 L6_1.persistent = true L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1117006 L2_1.name = "GROUP_REFRESH_117006" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_REFRESH L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GROUP_REFRESH_117006" L3_1 = {} L3_1.config_id = 1117007 L3_1.name = "ANY_GADGET_DIE_117007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_ANY_GADGET_DIE_117007" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1117008 L4_1.name = "BLOSSOM_PROGRESS_FINISH_117008" L5_1 = EventType L5_1 = L5_1.EVENT_BLOSSOM_PROGRESS_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_117008" L5_1 = {} L5_1.config_id = 1117009 L5_1.name = "GROUP_LOAD_117009" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_117009" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_117009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_REFRESH_117006" L6_1 = "ANY_GADGET_DIE_117007" L7_1 = "BLOSSOM_PROGRESS_FINISH_117008" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 117001 L7_1 = 117002 L8_1 = 117003 L9_1 = 117004 L10_1 = 117005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 133108117 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133108117 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_REFRESH_117006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddBlossomScheduleProgressByGroupId L3_2 = A0_2 L4_2 = 133108117 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_117007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 133108117 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "GroupCompletion" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_BLOSSOM_PROGRESS_FINISH_117008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_117009 = L1_1