local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133107250 L1_1 = {} L1_1.worktop_id = 250001 L1_1.gallery_id = 18008 L1_1.region_id = 250002 L1_1.client_judge_id = 100310008 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 250001 L3_1.gadget_id = 70290325 L4_1 = {} L4_1.x = -272.927 L4_1.y = 244.595 L4_1.z = 309.722 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 250003 L4_1.gadget_id = 70290346 L5_1 = {} L5_1.x = -369.688 L5_1.y = 240.051 L5_1.z = 344.48 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 250004 L5_1.gadget_id = 70290346 L6_1 = {} L6_1.x = -456.917 L6_1.y = 236.274 L6_1.z = 285.57 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 250002 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 20 L4_1 = {} L4_1.x = -273.046 L4_1.y = 244.437 L4_1.z = 309.295 L3_1.pos = L4_1 L3_1.area_id = 7 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1250005 L3_1.name = "SELECT_OPTION_250005" L4_1 = EventType L4_1 = L4_1.EVENT_SELECT_OPTION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_SELECT_OPTION_250005" L3_1.trigger_count = 0 L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 250001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 250002 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "SELECT_OPTION_250005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 250003 L7_1 = 250004 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 == 250001 then L2_2 = A1_2.param2 if L2_2 == 190 then L2_2 = ScriptLib L2_2 = L2_2.BeginCameraSceneLook L3_2 = A0_2 L4_2 = {} L5_2 = {} L5_2.x = -413.3029 L5_2.y = 238.1624 L5_2.z = 315.0247 L4_2.look_pos = L5_2 L4_2.duration = 3 L4_2.is_force = true L4_2.is_broadcast = false L4_2.is_recover_keep_current = false L4_2.delay = 0 L4_2.is_set_follow_pos = false L5_2 = {} L5_2.x = 0 L5_2.y = 0 L5_2.z = 0 L4_2.follow_pos = L5_2 L4_2.is_force_walk = false L4_2.is_change_play_mode = false L4_2.screen_x = 0 L4_2.screen_y = 0 L4_2.is_set_screenXY = false L5_2 = {} L4_2.other_params = L5_2 L5_2 = KeepRotType L5_2 = L5_2.Keep_ROT_X L4_2.keep_rot_type = L5_2 L4_2.custom_radius = 0 L2_2(L3_2, L4_2) else end end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_250005 = L2_1 L2_1 = require L3_1 = "V2_6/PhotographActivity" L2_1(L3_1)