local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133107097 L1_1 = {} L2_1 = {} L2_1.config_id = 97001 L2_1.monster_id = 20011101 L3_1 = {} L3_1.x = -724.307 L3_1.y = 217.321 L3_1.z = 662.847 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.drop_id = 1001004 L2_1.disableWander = true L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 97002 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = -724.047 L4_1.y = 217.286 L4_1.z = 664.995 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_id = 1001004 L3_1.disableWander = true L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 97003 L4_1.monster_id = 20011101 L5_1 = {} L5_1.x = -720.815 L5_1.y = 216.339 L5_1.z = 658.154 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_id = 1001004 L4_1.disableWander = true L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 97004 L5_1.monster_id = 20011101 L6_1 = {} L6_1.x = -728.239 L6_1.y = 217.2 L6_1.z = 669.036 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.drop_id = 1001004 L5_1.disableWander = true L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 97005 L6_1.monster_id = 20011101 L7_1 = {} L7_1.x = -726.625 L7_1.y = 217.2 L7_1.z = 668.099 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.drop_id = 1001004 L6_1.disableWander = true L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 97001 L6_1 = 97002 L7_1 = 97003 L8_1 = 97004 L9_1 = 97005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1