local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133106910 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 910001 L2_1.gadget_id = 70710348 L3_1 = {} L3_1.x = -394.162 L3_1.y = 206.613 L3_1.z = 1199.909 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.334 L3_1.y = 274.67 L3_1.z = 0.831 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 910002 L3_1.gadget_id = 70710346 L4_1 = {} L4_1.x = -394.287 L4_1.y = 206.503 L4_1.z = 1201.469 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 355.031 L4_1.y = 189.064 L4_1.z = 8.369 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 910001 L5_1 = 910002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1