local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133106653 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 653001 L2_1.gadget_id = 70900382 L3_1 = {} L3_1.x = -884.641 L3_1.y = 154.563 L3_1.z = 1417.157 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.301 L3_1.y = 213.527 L3_1.z = 346.668 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 653002 L3_1.gadget_id = 70900382 L4_1 = {} L4_1.x = -889.679 L4_1.y = 154.674 L4_1.z = 1411.041 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 356.619 L4_1.y = 218.626 L4_1.z = 342.265 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 653001 L5_1 = 653002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1