local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133106562 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 562001 L2_1.gadget_id = 70290192 L3_1 = {} L3_1.x = -413.195 L3_1.y = 245.734 L3_1.z = 1889.693 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 355.016 L3_1.y = 49.819 L3_1.z = 9.438 L2_1.rot = L3_1 L2_1.level = 36 L2_1.persistent = true L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 562002 L3_1.gadget_id = 70290191 L4_1 = {} L4_1.x = -399.343 L4_1.y = 247.143 L4_1.z = 1887.588 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 243.568 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 562003 L4_1.gadget_id = 70290191 L5_1 = {} L5_1.x = -413.422 L5_1.y = 246.152 L5_1.z = 1904.809 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 217.634 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 562004 L5_1.gadget_id = 70211121 L6_1 = {} L6_1.x = -413.43 L6_1.y = 245.886 L6_1.z = 1890.45 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.323 L6_1.y = 55.895 L6_1.z = 7.175 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L6_1 = GadgetState L6_1 = L6_1.ChestLocked L5_1.state = L6_1 L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 562007 L6_1.gadget_id = 70290191 L7_1 = {} L7_1.x = -402.318 L7_1.y = 246.634 L7_1.z = 1899.254 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 6.362 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 19 L7_1 = {} L7_1.config_id = 562008 L7_1.gadget_id = 70290191 L8_1 = {} L8_1.x = -402.866 L8_1.y = 247.208 L8_1.z = 1912.652 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 6.362 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.persistent = true L7_1.area_id = 19 L8_1 = {} L8_1.config_id = 562010 L8_1.gadget_id = 70290190 L9_1 = {} L9_1.x = -389.606 L9_1.y = 248.29 L9_1.z = 1894.586 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.area_id = 19 L9_1 = {} L9_1.config_id = 562011 L9_1.gadget_id = 70290190 L10_1 = {} L10_1.x = -390.895 L10_1.y = 248.447 L10_1.z = 1915.014 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1562006 L2_1.name = "ANY_GADGET_DIE_562006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_562006" L2_1.action = "action_EVENT_ANY_GADGET_DIE_562006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 562001 L5_1 = 562002 L6_1 = 562003 L7_1 = 562004 L8_1 = 562007 L9_1 = 562008 L10_1 = 562010 L11_1 = 562011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_562006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 562001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_562006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 562004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_562006 = L1_1