local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133106533 L1_1 = {} L1_1.gadget_id = 533004 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 533001 L3_1.gadget_id = 70330019 L4_1 = {} L4_1.x = -698.173 L4_1.y = 177.598 L4_1.z = 1531.965 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 17.533 L4_1.y = 26.39 L4_1.z = 6.008 L3_1.rot = L4_1 L3_1.level = 32 L3_1.persistent = true L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 533002 L4_1.gadget_id = 70330019 L5_1 = {} L5_1.x = -705.715 L5_1.y = 179.186 L5_1.z = 1534.751 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 340.136 L5_1.y = 308.928 L5_1.z = 336.477 L4_1.rot = L5_1 L4_1.level = 32 L4_1.persistent = true L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 533004 L5_1.gadget_id = 70211102 L6_1 = {} L6_1.x = -701.534 L6_1.y = 177.885 L6_1.z = 1535.03 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.308 L6_1.y = 201.141 L6_1.z = 3.283 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L6_1 = GadgetState L6_1 = L6_1.ChestLocked L5_1.state = L6_1 L5_1.showcutscene = true L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 19 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1533005 L3_1.name = "GADGET_STATE_CHANGE_533005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_533005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_533005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1533006 L4_1.name = "GADGET_STATE_CHANGE_533006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_533006" L5_1 = {} L5_1.config_id = 1533007 L5_1.name = "GADGET_STATE_CHANGE_533007" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_533007" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_533007" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "start" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 533003 L4_1.gadget_id = 70330019 L5_1 = {} L5_1.x = -709.251 L5_1.y = 179.507 L5_1.z = 1528.106 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.531 L5_1.y = 356.892 L5_1.z = 348.985 L4_1.rot = L5_1 L4_1.level = 32 L4_1.persistent = true L4_1.area_id = 19 L3_1[1] = L4_1 L2_1.gadgets = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 533001 L6_1 = 533002 L7_1 = 533004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_533005" L6_1 = "GADGET_STATE_CHANGE_533006" L7_1 = "GADGET_STATE_CHANGE_533007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133106533 L6_2 = 533001 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133106533 L6_2 = 533002 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_533005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 533004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_533005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_533006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_533007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1008 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_533007 = L2_1