local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106526 L1_1 = {} L2_1 = {} L2_1.config_id = 526001 L2_1.monster_id = 21010601 L3_1 = {} L3_1.x = -622.374 L3_1.y = 190.582 L3_1.z = 1909.739 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 44.04 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 526004 L3_1.monster_id = 21030401 L4_1 = {} L4_1.x = -630.938 L4_1.y = 188.237 L4_1.z = 1905.72 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 244.637 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 526006 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = -627.107 L5_1.y = 188.599 L5_1.z = 1908.187 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 163.957 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9011 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 526007 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = -630.241 L6_1.y = 188.329 L6_1.z = 1911.012 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 329.873 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9012 L5_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 526002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -623.757 L3_1.y = 189.841 L3_1.z = 1908.131 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.482 L3_1.y = 222.008 L3_1.z = 354.794 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 526005 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -626.612 L4_1.y = 188.554 L4_1.z = 1906.854 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.659 L4_1.y = 0.364 L4_1.z = 11.351 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 526008 L4_1.gadget_id = 70290200 L5_1 = {} L5_1.x = -616.175 L5_1.y = 169.636 L5_1.z = 1917.483 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 10.599 L5_1.y = 1.266 L5_1.z = 1.113 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 526009 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = -624.777 L6_1.y = 189.188 L6_1.z = 1905.647 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 3.735 L6_1.y = 359.987 L6_1.z = 11.327 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 526010 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = -626.864 L7_1.y = 188.679 L7_1.z = 1910.278 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 11.387 L7_1.y = 359.156 L7_1.z = 0.07 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1526003 L2_1.name = "ANY_MONSTER_DIE_526003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_526003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_526003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 526001 L5_1 = 526004 L6_1 = 526006 L7_1 = 526007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 526002 L5_1 = 526005 L6_1 = 526008 L7_1 = 526009 L8_1 = 526010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_526003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_526003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 526002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_526003 = L1_1