local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133106499 L1_1 = {} L2_1 = {} L2_1.config_id = 499001 L2_1.monster_id = 21030401 L3_1 = {} L3_1.x = -540.219 L3_1.y = 178.455 L3_1.z = 1876.605 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 220.7 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 499005 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = -544.269 L4_1.y = 178.457 L4_1.z = 1876.79 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 78.272 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 32 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 499006 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = -540.052 L5_1.y = 178.26 L5_1.z = 1872.685 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 32 L4_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 499002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -537.765 L3_1.y = 179.268 L3_1.z = 1879.221 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.208 L3_1.y = 229.61 L3_1.z = 358.942 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 499008 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = -534.326 L4_1.y = 178.821 L4_1.z = 1873.127 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.634 L4_1.y = 305.046 L4_1.z = 1.497 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 499009 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = -531.734 L5_1.y = 179.38 L5_1.z = 1879.9 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 357.322 L5_1.y = 0.023 L5_1.z = 3.905 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 499010 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = -530.426 L6_1.y = 179.413 L6_1.z = 1878.677 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.036 L6_1.y = 22.427 L6_1.z = 2.59 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 499011 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = -533.649 L7_1.y = 178.747 L7_1.z = 1871.158 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 354.427 L7_1.y = 51.992 L7_1.z = 1.263 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 19 L7_1 = {} L7_1.config_id = 499012 L7_1.gadget_id = 70220026 L8_1 = {} L8_1.x = -531.83 L8_1.y = 179.249 L8_1.z = 1877.22 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 359.442 L8_1.y = 332.379 L8_1.z = 4.701 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1499003 L2_1.name = "ANY_MONSTER_DIE_499003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_499003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_499003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 499001 L5_1 = 499005 L6_1 = 499006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 499002 L5_1 = 499008 L6_1 = 499009 L7_1 = 499010 L8_1 = 499011 L9_1 = 499012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_499003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_499003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 499002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_499003 = L1_1