local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133106482 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 482001 L2_1.gadget_id = 70290199 L3_1 = {} L3_1.x = -458.774 L3_1.y = 194.396 L3_1.z = 1661.558 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.409 L3_1.y = 304.668 L3_1.z = 3.959 L2_1.rot = L3_1 L2_1.level = 36 L2_1.persistent = true L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 482002 L3_1.gadget_id = 70290190 L4_1 = {} L4_1.x = -480.177 L4_1.y = 194.544 L4_1.z = 1665.307 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.499 L4_1.y = 260.845 L4_1.z = 4.974 L3_1.rot = L4_1 L3_1.level = 36 L3_1.persistent = true L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 482003 L4_1.gadget_id = 70290191 L5_1 = {} L5_1.x = -470.17 L5_1.y = 194.871 L5_1.z = 1667.685 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 355.565 L5_1.y = 349.816 L5_1.z = 1.28 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 482004 L5_1.gadget_id = 70211101 L6_1 = {} L6_1.x = -459.16 L6_1.y = 194.385 L6_1.z = 1661.081 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 265.885 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L6_1 = GadgetState L6_1 = L6_1.ChestLocked L5_1.state = L6_1 L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 482005 L6_1.gadget_id = 70330021 L7_1 = {} L7_1.x = -468.546 L7_1.y = 195.925 L7_1.z = 1673.005 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 310.299 L7_1.y = 351.986 L7_1.z = 34.818 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 19 L7_1 = {} L7_1.config_id = 482007 L7_1.gadget_id = 70290191 L8_1 = {} L8_1.x = -472.039 L8_1.y = 194.101 L8_1.z = 1658.941 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 358.489 L8_1.y = 296.895 L8_1.z = 5.333 L7_1.rot = L8_1 L7_1.level = 36 L7_1.persistent = true L7_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1482006 L2_1.name = "ANY_GADGET_DIE_482006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_482006" L2_1.action = "action_EVENT_ANY_GADGET_DIE_482006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 482001 L5_1 = 482002 L6_1 = 482003 L7_1 = 482004 L8_1 = 482005 L9_1 = 482007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_482006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 482001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_482006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 482004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_482006 = L1_1