local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106416 L1_1 = {} L2_1 = {} L2_1.config_id = 416001 L2_1.monster_id = 25010701 L3_1 = {} L3_1.x = -837.605 L3_1.y = 129.763 L3_1.z = 1643.259 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 223.056 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.pose_id = 9003 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 416002 L3_1.monster_id = 25010701 L4_1 = {} L4_1.x = -828.441 L4_1.y = 129.637 L4_1.z = 1649.878 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 32.314 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9002 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 416003 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = -832.534 L5_1.y = 126.325 L5_1.z = 1667.225 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 171.678 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9006 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 416004 L5_1.monster_id = 25010701 L6_1 = {} L6_1.x = -832.877 L6_1.y = 126.216 L6_1.z = 1663.796 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 354.884 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.pose_id = 9006 L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 416005 L6_1.monster_id = 25010401 L7_1 = {} L7_1.x = -822.47 L7_1.y = 126.259 L7_1.z = 1666.203 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 69.708 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.disableWander = true L6_1.pose_id = 2 L6_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1416006 L2_1.name = "ANY_MONSTER_DIE_416006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_416006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_416006" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 416001 L5_1 = 416002 L6_1 = 416003 L7_1 = 416004 L8_1 = 416005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_416006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_416006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133106417 L5_2 = 417001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_416006 = L1_1