local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106413 L1_1 = {} L2_1 = {} L2_1.config_id = 413001 L2_1.monster_id = 25070101 L3_1 = {} L3_1.x = -742.871 L3_1.y = 158.155 L3_1.z = 1577.68 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 124.668 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_id = 1000100 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 413002 L3_1.monster_id = 25030301 L4_1 = {} L4_1.x = -741.45 L4_1.y = 156.728 L4_1.z = 1581.424 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 138.33 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 413003 L4_1.monster_id = 25010501 L5_1 = {} L5_1.x = -746.347 L5_1.y = 157.562 L5_1.z = 1580.487 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 126.251 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_id = 1000100 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 413004 L5_1.monster_id = 25020201 L6_1 = {} L6_1.x = -745.293 L6_1.y = 156.729 L6_1.z = 1582.475 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 138.613 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_id = 1000100 L5_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 413006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 15 L3_1 = {} L3_1.x = -732.513 L3_1.y = 160.695 L3_1.z = 1561.858 L2_1.pos = L3_1 L2_1.area_id = 19 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1413005 L2_1.name = "ANY_MONSTER_DIE_413005" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_413005" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_413005" L3_1 = {} L3_1.config_id = 1413006 L3_1.name = "ENTER_REGION_413006" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_413006" L3_1.action = "action_EVENT_ENTER_REGION_413006" L4_1 = {} L4_1.config_id = 1413007 L4_1.name = "TIME_AXIS_PASS_413007" L5_1 = EventType L5_1 = L5_1.EVENT_TIME_AXIS_PASS L4_1.event = L5_1 L4_1.source = "create_monster" L4_1.condition = "condition_EVENT_TIME_AXIS_PASS_413007" L4_1.action = "action_EVENT_TIME_AXIS_PASS_413007" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 413006 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_413005" L5_1 = "ENTER_REGION_413006" L6_1 = "TIME_AXIS_PASS_413007" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 413001 L6_1 = 413002 L7_1 = 413003 L8_1 = 413004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_413005" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133106413 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_413005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7104408finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 710440803 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_413005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 413006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_413006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 710440801 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "create_monster" L5_2 = {} L6_2 = 2 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_413006 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "create_monster" == L2_2 then L2_2 = A1_2.param1 if 1 == L2_2 then goto lbl_9 end end L2_2 = false do return L2_2 end ::lbl_9:: L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_413007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133106413 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_413007 = L1_1