local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106182 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 182001 L3_1.monster_id = 28050102 L4_1 = {} L4_1.x = -661.686 L4_1.y = 171.324 L4_1.z = 885.299 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 210.086 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 182002 L4_1.monster_id = 28050102 L5_1 = {} L5_1.x = -659.335 L5_1.y = 170.816 L5_1.z = 878.544 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 182004 L5_1.monster_id = 28050102 L6_1 = {} L6_1.x = -661.734 L6_1.y = 175.224 L6_1.z = 864.219 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 182006 L6_1.monster_id = 28050102 L7_1 = {} L7_1.x = -660.575 L7_1.y = 175.257 L7_1.z = 890.744 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 210.086 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 182007 L7_1.monster_id = 28050102 L8_1 = {} L8_1.x = -666.519 L8_1.y = 176.367 L8_1.z = 876.258 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 210.086 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.drop_tag = "\233\173\148\230\179\149\231\148\159\231\137\169" L7_1.area_id = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1