local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133105214 L1_1 = {} L2_1 = {} L2_1.config_id = 214003 L2_1.monster_id = 28030402 L3_1 = {} L3_1.x = 581.237 L3_1.y = 251.014 L3_1.z = -254.612 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 338.06 L3_1.y = 74.868 L3_1.z = 357.188 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\233\184\159\231\177\187" L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 214004 L3_1.monster_id = 28030402 L4_1 = {} L4_1.x = 581.429 L4_1.y = 250.236 L4_1.z = -257.825 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 350.878 L4_1.y = 134.1 L4_1.z = 339.772 L3_1.rot = L4_1 L3_1.level = 25 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 214005 L4_1.monster_id = 28030101 L5_1 = {} L5_1.x = 215.511 L5_1.y = 203.765 L5_1.z = -53.986 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 190.51 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 214001 L3_1.monster_id = 28010301 L4_1 = {} L4_1.x = 273.306 L4_1.y = 200.771 L4_1.z = -80.222 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 214002 L4_1.monster_id = 28010301 L5_1 = {} L5_1.x = 261.099 L5_1.y = 200.955 L5_1.z = -75.019 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 199.316 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L4_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 214003 L5_1 = 214004 L6_1 = 214005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1