local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133105145 L1_1 = {} L2_1 = {} L2_1.config_id = 58 L2_1.monster_id = 21030301 L3_1 = {} L3_1.x = 702.201 L3_1.y = 266.289 L3_1.z = -452.934 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 108.532 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.pose_id = 9012 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 59 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 708.174 L4_1.y = 268.574 L4_1.z = -462.286 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 331.199 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 25 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9003 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 60 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 704.201 L5_1.y = 266.418 L5_1.z = -451.46 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 236.536 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 25 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9012 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 61 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 704.048 L6_1.y = 266.179 L6_1.z = -454.212 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 310.755 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 25 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9012 L5_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 370 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 706.354 L3_1.y = 266.286 L3_1.z = -456.997 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.12 L3_1.y = 359.918 L3_1.z = 10.62 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 371 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 714.303 L4_1.y = 267.873 L4_1.z = -455.928 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 25 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 372 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 713.767 L5_1.y = 267.302 L5_1.z = -454.387 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 25 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 373 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 712.818 L6_1.y = 267.889 L6_1.z = -455.835 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 25 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 374 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 701.428 L7_1.y = 266.048 L7_1.z = -454.493 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 25 L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 375 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = 702.583 L8_1.y = 265.965 L8_1.z = -455.387 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 25 L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 376 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 701.484 L9_1.y = 265.909 L9_1.z = -455.431 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 300.921 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 25 L8_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000187 L2_1.name = "ANY_MONSTER_DIE_187" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_187" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_187" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 58 L5_1 = 59 L6_1 = 60 L7_1 = 61 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 370 L5_1 = 371 L6_1 = 372 L7_1 = 373 L8_1 = 374 L9_1 = 375 L10_1 = 376 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_187" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_187 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 370 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_187 = L1_1