local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133104625 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 625001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 296.33 L3_1.y = 205.67 L3_1.z = 685.764 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 344.058 L3_1.y = 348.25 L3_1.z = 16.84 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1003 L2_1.persistent = true L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 625002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 301.238 L4_1.y = 206.698 L4_1.z = 686.74 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 29.601 L4_1.y = 297.791 L4_1.z = 40.35 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1003 L3_1.persistent = true L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 625003 L4_1.gadget_id = 70360001 L5_1 = {} L5_1.x = 285.19 L5_1.y = 203.958 L5_1.z = 682.137 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 625004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 297.058 L6_1.y = 202.376 L6_1.z = 676.251 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 21.217 L6_1.y = 19.256 L6_1.z = 78.75 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 1005 L5_1.persistent = true L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 625005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 292.033 L7_1.y = 205.253 L7_1.z = 687.354 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 307.823 L7_1.y = 307.83 L7_1.z = 78.893 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1005 L6_1.persistent = true L6_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1625006 L2_1.name = "GROUP_REFRESH_625006" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_REFRESH L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GROUP_REFRESH_625006" L3_1 = {} L3_1.config_id = 1625007 L3_1.name = "ANY_GADGET_DIE_625007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_ANY_GADGET_DIE_625007" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1625008 L4_1.name = "BLOSSOM_PROGRESS_FINISH_625008" L5_1 = EventType L5_1 = L5_1.EVENT_BLOSSOM_PROGRESS_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_625008" L5_1 = {} L5_1.config_id = 1625009 L5_1.name = "GROUP_LOAD_625009" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_625009" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_625009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_REFRESH_625006" L6_1 = "ANY_GADGET_DIE_625007" L7_1 = "BLOSSOM_PROGRESS_FINISH_625008" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 625001 L7_1 = 625002 L8_1 = 625003 L9_1 = 625004 L10_1 = 625005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 133104625 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133104625 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_REFRESH_625006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddBlossomScheduleProgressByGroupId L3_2 = A0_2 L4_2 = 133104625 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_625007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 133104625 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "GroupCompletion" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_BLOSSOM_PROGRESS_FINISH_625008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_625009 = L1_1