local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 133104623 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 623002 L2_1.npc_id = 20104 L3_1 = {} L3_1.x = 907.093 L3_1.y = 213.948 L3_1.z = 326.57 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 142.91 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 5 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 623001 L2_1.gadget_id = 70710093 L3_1 = {} L3_1.x = 907.066 L3_1.y = 212.78 L3_1.z = 326.595 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 135.56 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.area_id = 5 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 623001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L4_1 = 623002 L3_1[1] = L4_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1