local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133104008 L1_1 = {} L2_1 = {} L2_1.config_id = 396 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 777.054 L3_1.y = 200.371 L3_1.z = 142.134 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.82 L3_1.y = 113.081 L3_1.z = 0.229 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9016 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 397 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 771.169 L4_1.y = 200.441 L4_1.z = 146.031 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 398 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = 771.86 L5_1.y = 200.887 L5_1.z = 139.503 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.13 L5_1.y = 153.319 L5_1.z = 0.015 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 399 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = 769.389 L6_1.y = 200.447 L6_1.z = 152.144 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 4.991 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 568 L2_1.gadget_id = 70220014 L3_1 = {} L3_1.x = 771.789 L3_1.y = 200.211 L3_1.z = 149.183 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.356 L3_1.y = 0.042 L3_1.z = 0.895 L2_1.rot = L3_1 L2_1.level = 19 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 569 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = 772.063 L4_1.y = 200.362 L4_1.z = 147.223 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.684 L4_1.y = 0.021 L4_1.z = 0.895 L3_1.rot = L4_1 L3_1.level = 19 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 570 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 769.998 L5_1.y = 200.331 L5_1.z = 147.605 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 5.356 L5_1.y = 359.958 L5_1.z = 359.105 L4_1.rot = L5_1 L4_1.level = 19 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 571 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 764.605 L6_1.y = 200.867 L6_1.z = 136.089 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.451 L6_1.y = 0.294 L6_1.z = 354.636 L5_1.rot = L6_1 L5_1.level = 19 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 572 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 761.406 L7_1.y = 201.026 L7_1.z = 136.252 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 359.105 L7_1.y = 0.007 L7_1.z = 359.105 L6_1.rot = L7_1 L6_1.level = 19 L6_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000004 L2_1.name = "ANY_MONSTER_DIE_4" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_4" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 396 L5_1 = 397 L6_1 = 398 L7_1 = 399 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 568 L5_1 = 569 L6_1 = 570 L7_1 = 571 L8_1 = 572 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_4" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_4 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_4 = L1_1