local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133103655 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 655001 L2_1.gadget_id = 70360154 L3_1 = {} L3_1.x = 614.42 L3_1.y = 227.81 L3_1.z = 1753.32 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 106.77 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.persistent = true L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 655004 L3_1.gadget_id = 70950047 L4_1 = {} L4_1.x = 614.52 L4_1.y = 230.395 L4_1.z = 1753.302 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 270.0 L4_1.y = 106.77 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 655002 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 30 L3_1 = {} L3_1.x = 596.112 L3_1.y = 227.498 L3_1.z = 1763.465 L2_1.pos = L3_1 L2_1.area_id = 6 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1655002 L2_1.name = "ENTER_REGION_655002" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_655002" L2_1.action = "action_EVENT_ENTER_REGION_655002" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1655003 L3_1.name = "QUEST_FINISH_655003" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_FINISH L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_QUEST_FINISH_655003" L3_1.action = "action_EVENT_QUEST_FINISH_655003" L4_1 = {} L4_1.config_id = 1655007 L4_1.name = "QUEST_FINISH_655007" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_QUEST_FINISH_655007" L4_1.action = "action_EVENT_QUEST_FINISH_655007" L5_1 = {} L5_1.config_id = 1655008 L5_1.name = "VARIABLE_CHANGE_655008" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_655008" L5_1.action = "action_EVENT_VARIABLE_CHANGE_655008" L6_1 = {} L6_1.config_id = 1655009 L6_1.name = "GROUP_LOAD_655009" L7_1 = EventType L7_1 = L7_1.EVENT_GROUP_LOAD L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GROUP_LOAD_655009" L6_1.action = "action_EVENT_GROUP_LOAD_655009" L6_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Sub" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "Quest_Finish" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "Gate_Change" L4_1.value = 0 L4_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_FINISH_655003" L5_1 = "QUEST_FINISH_655007" L6_1 = "VARIABLE_CHANGE_655008" L7_1 = "GROUP_LOAD_655009" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 655001 L6_1 = 655004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 655002 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_655002" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if L2_2 ~= 655002 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Gate_Change" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_655002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetOpeningDungeonListByRosterId L3_2 = A0_2 L4_2 = 1 L2_2 = L2_2(L3_2, L4_2) L3_2 = L2_2[1] if L3_2 == 110 then L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 655001 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end else L3_2 = L2_2[1] if L3_2 == 114 then L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 655001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end else L3_2 = L2_2[1] if L3_2 == 118 then L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 655001 L6_2 = GadgetState L6_2 = L6_2.GearStart L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end else L3_2 = L2_2[1] if L3_2 == 122 then L3_2 = ScriptLib L3_2 = L3_2.SetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 655001 L6_2 = GadgetState L6_2 = L6_2.GearStop L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end end end end end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_655002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1112310 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_655003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Gate_Change" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_655003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1112311 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_655007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Quest_Finish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_655007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Quest_Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_655008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103655 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_655008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Quest_Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_655009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133103655 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_655009 = L1_1